Recommended Reading: Technology hasn’t improved the airline experience

How Technology Has Failed to Improve Your Airline Experience Farhad Manjoo, The New York Times It hasn't been a great week for United, but that massive incident served as a harsh reminder that the airline industry has a long list of customer servi...

Razer Sabertooth Xbox 360 controller ups the ante on tourney gaming, we go hands-on

Razer Sabertooth Xbox 360 controller ups the ante on tourney gaming, we go handson

Razer's Onza Xbox 360 controller is very, very nice. Sure, it's got an unbelievably long, non-detachable wire sticking out of it, but its build quality is top notch and its ultra-clicky face buttons are a pleasure to use. In the company's second Xbox 360 controller -- the Sabertooth -- Razer's focusing on the tournament gaming crowd rather than simply outfitting its Onza with "Tournament Edition" specs. That aside, the Sabertooth retains the quality we've come to expect from Razer products. Oh, and that crazy long wire is thankfully detachable!

It's apparent from first glance that the Sabertooth is intended as such, given the six extra (programmable) buttons found on the shoulders and back of the controller, and the tiny OLED screen found along the bottom (allowing for the programming of said buttons). Considering that a regular Xbox 360 controller comprises 12 (!!) buttons not counting the d-pad, adding another six and an OLED screen is ... intense, to say the least. While we didn't have occasion to test the programmability, we can definitively say that the Sabertooth's other functions are just as solid as with the Onza. The analog sticks are as good or better than a standard Xbox 360 controller, the d-pad is an improvement over the Onza (which was already an improvement over the dismal d-pad included on most Xbox 360 controllers), and the triggers / shoulder buttons are appropriately springy and responsive. There's even a silly backlight for several face buttons, should you be playing video games in a cave (you can opt to turn off the backlight, too -- we certainly did).

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Project Inverted turns a gaming PC inside-out with hand-made casing

Project Inverted turns a gaming PC insideout with handmade casing

While we've seen some exotic PC mods in our time, most of those still dutifully stuff all the computer parts into a box, hiding them from the outside world. Martijn Laman isn't one for that kind of traditionalism. His recently completed Project Inverted, just highlighted by ASUS, puts most of the hardware on the outside: the Sabertooth Z77 motherboard, Core i5 processor, fan cooling, memory, Radeon HD 6870 video card and watercooling pipes all sit in plain sight. Everything is joined by a unique, hand-cut case whose backbone and elevated base hide the custom wiring, the watercooling pump, two solid-state drives and controllers for both fans and lighting. And did we mention the 7-inch touchscreen? The result is a truly special gaming rig that's relatively quiet and pristine despite baring its heart and soul for all to see. Building a replica won't be quick, nor will it be cheap at about €1,500 ($1,909), but Laman's detailed assembly process could well be the inspiration for a few more extroverted PCs.

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Project Inverted turns a gaming PC inside-out with hand-made casing originally appeared on Engadget on Mon, 19 Nov 2012 01:36:00 EDT. Please see our terms for use of feeds.

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