Microsoft thinks disorientation is the key to touch in VR

To manipulate virtual objects in VR, you have to use an Oculus Touch or other "virtual wand" controller like some kind of hands-off, digital tong. To get an actual "haptic" or touch experience, you need real objects, but it's computationally challeng...

ICYMI: Teleport your hologram, changing ocean PH and more

Today on In Case You Missed It: Microsoft Research developed a new 3D camera capturing system that creates a live-time 3D hologram of a person that can be sent to interact with other people, as long as they have a matching virtual reality set-up. I...

Game algorithm could help win elections

There's a particular strain of game theory, Colonel Blotto, that many believe could predict the outcomes of everything from elections to sports matches. It asks two sides to distribute soldiers over a battlefield, and hands wins to whoever has the m...

Microsoft Research turns Kinect into canny sign language reader (video)

Microsoft Research turns Kinect into canny sign language reader

Though early Kinect patents showed its potential for sign language translation, Microsoft quashed any notion early on that this would become a proper feature. However, that hasn't stopped Redmond from continuing development of the idea. Microsoft Research Asia recently showed off software that allows the Kinect to read almost every American Sign Language gesture via hand tracking, even at conversational speeds. In addition to converting signs to text or speech, the software can also let a hearing person input text and "sign" it using an on-screen avatar. All of this is still confined to a lab so far, but the researchers hope that one day it'll open up new lines of communication between the hearing and deaf -- a patent development we could actually get behind. See its alacrity in the video after the break.

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Via: Gizmodo

Source: Microsoft Research

Microsoft updates Blink for Windows Phone 8 with GIF-like clip creation (video)

Microsoft updates Blink for Windows Phone 8 with GIF-like clip creation (video)

If Vine still leaves you pining for the choppiness of GIFs, Microsoft's got you covered -- on Windows Phone 8, at least. Redmond's Blink app, which helps smartphone photographers capture bursts of images, has hit version 2.0 and scored the ability to create short animated clips, aptly dubbed Blinks. In addition to the bite-sized videos, the latest update bakes in camera settings in capture mode, sharing to social networks and web galleries for shared creations. Microsoft Research also released Blink Cliplets for Windows 8 and RT, which allows users to layer static and dynamic elements atop footage. Hit the break to check out the new release of Blink in action, or jab the first source link for the download.

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Via: Windows Phone Blog

Source: Blink (Windows Phone Store), Blink Cliplets (Windows Store)

Microsoft says Illumiroom isn’t yet ready for next Xbox, but will get public demo in July (video)

Microsoft says Illumiroom isn't yet ready for next Xbox, but will get public demo in July

Since we saw Illumiroom at CES in January, the research has come quite a ways. But while it's still a spectacular technology display, don't look for it to pop up in any Xbox announcements in the near future. In fact, Microsoft Research's Hrvoje Benko and Brett Jones told us during a interview that while they have Illumiroom technology working well at this point, they're not likely to even demo it to the public until July at Siggraph.

That's not to say that you're not going to want it. The researchers showed in detail exactly how it works: they use a Kinect to scan your living room, then project a series of "illusions" onto it with a wide-screen projector, getting the colors just right using a technique called "radiometric compensation." The projector and Kinect can be mounted in any convenient spot in the room, like the ceiling or a table. While the technology can be used with other forms of entertainment, researchers concentrated on gaming, since they're able to generate source material that works well with the effects. Some of those illusions include "focus," which displays special effects around the images, "segmented focus," to extend the display to portions of the living space (requiring extra material to be generated), and "appearance," changing the look of your room by giving it a cartoon appearance, for instance. Despite the still-early phase of the research, it's definitely whetting our appetite for more -- and you can see an interview with the researchers, along with a full raw video of the presentation after the break.

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Microsoft Research brings mid-air multitouch to Kinect (video)

Microsoft research project shows hand gesture control

Shortly after the Kinect SDK first launched, it spawned a number of inspired efforts from researchers to make it do more than just track your body. Microsoft Research finally seems to be catching up to its own tech, as it just flaunted a recent project that allows fine-tuned gesture control, thanks to a newly developed talent for the motion sensing device to read whether your hand is open or closed. That let the team simulate multitouch-like capability on a PC as they air-painted basic images and manipulated Bing maps by varying their hand states. The hardware used doesn't appear to be stock, so whether such new capability entails a rumored new version of the Kinect that may or may not appear on a (rumored) future Xbox, we'll leave for you to decide.

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Via: NeoWin

Source: Microsoft Research