‘Godus Wars’ developer kills microtransactions after outcry

Last week Peter Molyneux had to contend with a hacked Twitter account, but this week he's dealing with disgruntled gamers. His 22cans studio just released a Steam Early Access version of Godus Wars, the much-anticipated, more fighty sequel to Godus....

No, ‘Fable’ designer Peter Molyneux isn’t retiring today

Peter Molyneux is not done making video games. Molyneux appeared to announce his retirement from the video game industry in a series of tweets today, but it turns out his account was hacked. The impersonator also claimed that Molyneux was shutting do...

Let the god games begin: 22cans’ Godus beta available on Steam Early Access September 13th (update: iOS and Android release dates)

Let the god games begin 22cans' Godus beta available on Steam Early Access September 13th

A collective effort pulled back Curiosity's curtain early this summer, and now it's nearly time to play god. On September 13th, 22cans and Peter Molyneux will make the beta release of Godus, the studio's latest "experiment" in god gaming, available via Steam Early Access for PC and Mac. The early release will cost eager overlords $19.99 and allow them to "sculpt every inch of a beautiful world," and, of course, destroy those worlds in multiplayer battles with other virtual gods. The Kickstarter-backed nod to Molyneux's Populous reached its funding goal in December of last year with the promise of PC, Mac and mobile compatibility and continued his focus on the video game as social experiment. Final release details are still under wraps but you can see an updated trailer after the break.

And for more Molyneux, check out our interview from E3 2013.

Update: We had a chance to catch up with Molyneux following his keynote at PAX and, among other things, he revealed release dates for iOS and Android versions of Godus: October 31st (Halloween) and November 14th (Day of the Colombian Woman), respectively.%Gallery-slideshow77099%

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Source: 22cans, Steam

Peter Molyneux talks next-gen consoles, communal gaming and Oculus Rift

Peter Molyneux talks nextgen consoles, social gaming and Oculus Rift

Fabled (and Fable) game designer Peter Molyneux has long been a visionary in the gaming world, and his most recent effort, the Kickstarted title known as Godus, has piqued our Curiosity. However, as a veteran of the console world, we jumped at the chance to get his take on next-gen along with an update on his own projects.

Surprisingly, Molyneux wasn't particularly enthused with the new generation of consoles. Part of the problem, as he sees it, is that consoles are still too focused on the living room, while our digital lives are much more mobile -- which is why, in part, Godus is being built for laptops and phones first. "I wanted them [the consoles] to shock and surprise me" with new ways to integrate with mobile devices, he says, but the current mobile features feel like a "bolt-on" rather than an integral part of gameplay. Aside from all the next-gen talk, we got an update on the man who removed Curiosity's final block (he's just beginning to enjoy the fruits of godhood), and got his thoughts on Oculus Rift (spoiler: he's a fan). While words describing an interview are good, an actual interview is better -- this one awaits you after the break.

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Curiosity Cube Winner Kid Becomes Video Game God of Godus


The legendary hero of video gaming fame, Peter Molyneux is ready to roll out his next big thing. After hooking up with a Japanese company he came up with his GODUS project. According to Wired,...
    


Peter Molyneux’s 22cans pitching Populous-esque project on Kickstarter, ‘Godus’

Peter Molyneux's 22cans pitching Populousesque project on Kickstarter, 'Godus'

Peter Molyneux, like so many of you, pines for the glory days of the studio he co-founded over 15 years ago, Bullfrog Productions. His new studio, 22cans, today announced launched its first initiative aimed at recreating those glory days, with "Godus" -- a Kickstarter project to "recreate the god game." Of course, Molyneux and Bullfrog were partially responsible for the original invention as well, with PC classic Populous. Like with Populous, you'll control a virtual world and its people, building up (or tearing down) their society as you see fit; it seems the "re-invention" bit comes in the form of multiplayer and mobile play. The nascent studio of game industry vets is hoping for a seven to nine month turnaround on the project, post-Kickstarter (should it pass the £450,000 goal, that is), and it's planned for launch on "PC and mobile devices."

In the (hilarious) video 22cans included in its Kickstarter, the company revealed that its first title cum social experiment, Curiosity, already has "about 2 million downloads almost," which we'd certainly call a success. The ever self-aware Molyneux also notes in the video that, "I don't want to promise anything, I just want to deliver the glory of the old days in the new format of today's world." Even when he's trying not to promise something, he just can't help himself, eh? See for yourself below the break.

Continue reading Peter Molyneux's 22cans pitching Populous-esque project on Kickstarter, 'Godus'

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Via: Joystiq

Source: Kickstarter