Disney can digitally recreate your teeth

Digital models of humans can be uncannily accurate these days, but there's at least one area where they fall short: teeth. Unless you're willing to scan the inside of someone's mouth, you aren't going to get a very faithful representation of someone...

NTT DoCoMo hands-free videophone prototype replaces that off-center webcam stare with your digital doppelganger (video)

NTT DoCoMo handsfree videophone prototype replaces that offcenter webcam stare with your digital replica handson

In a sort of reverse-Project Glass, one of DoCoMo's latest prototypes flips its cameras back at the wearer. This hands-free videophone headset ties together seven separate cameras, each recording 720p video from wide-angle lenses. Aside from the single camera pointing behind the user (and beaming the background image), the rest of them point at the users' face, recording different quadrants. These are then composited together, creating a three-dimensional avatar of the user that's then broadcasted to the other caller. The model then nods, blinks, and moves -- all based on the camera footage -- all in real-time.

In its current guise, the bottom half of the face is still composed from high resolution stills captured beforehand, but the program is able to animate the mouth based on the words and tones that the built-in mic picks up. NTT DoCoMo had some lighter, slight less clunky, future prototypes on show, and suggested that the headset could have medical applications, embedding further sensors that could gauge blood pressure, pulse and temperature and possibly broadcast this data during a call to your future physician. Work is currently underway to utilize smaller, higher quality sensors. We take a closer look at CEATEC after the break.

Continue reading NTT DoCoMo hands-free videophone prototype replaces that off-center webcam stare with your digital doppelganger (video)

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NTT DoCoMo hands-free videophone prototype replaces that off-center webcam stare with your digital doppelganger (video) originally appeared on Engadget on Tue, 02 Oct 2012 09:23:00 EDT. Please see our terms for use of feeds.

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Autodesk launches 123D Catch for iPad, lets you turn pics into 3D models

Autodesk launches 123D Catch for iPad, lets you turn pics into 3D models

Autodesk's had its 123D Catch iPad application in the works for quite some time now, but starting today, you'll finally be able to use that Cupertino slate to turn those beautiful snaps into three-dee creations. Similar to its desktop counterpart, the 123D Catch app won't cost a dime, and it's compatible with the second and third-gen iPads. To go along with the application, the company's also introducing its "MyCorner" cloud locker, which will let users store their pictures as well as share them between other Autodesk 3D apps. You can grab 123D Catch from the iTunes link below or via the app shop on your iPad. There's also a video after the break for your viewing pleasure.

Continue reading Autodesk launches 123D Catch for iPad, lets you turn pics into 3D models

Autodesk launches 123D Catch for iPad, lets you turn pics into 3D models originally appeared on Engadget on Thu, 10 May 2012 09:31:00 EDT. Please see our terms for use of feeds.

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Qumarion 3D modeling mannequin coming soon for $750, still won’t play with your kid (video)

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Trying to get convincing, natural poses out of 3D models can be tricky, so it's a relief that two Japanese universities' joint ventures, the University of Electro-Communications' ViVienne and the University of Tsukuba's SoftEther, are close to wrapping up work on their posable mannequin. Now called Qumarion, the model formerly known as QUMA uses 32 sensors across 16 body joints to translate the humanoid statue's pose to the computer screen simply by bending limbs, much like you would the legion of action figures you had when you were eight. Neither you nor your kids will be using Qumarion to storm Fort Barbie anytime soon, but the 120 frames per second sample rate over USB does mean that poses are mirrored in your modeling tools almost instantly. You also won't have much longer to wait to buy one for your fledgling anime production: the mannequin and custom modeling software from Celsys should be bundled together sometime within the summer for a comparatively frugal $750.

Continue reading Qumarion 3D modeling mannequin coming soon for $750, still won't play with your kid (video)

Qumarion 3D modeling mannequin coming soon for $750, still won't play with your kid (video) originally appeared on Engadget on Tue, 08 May 2012 10:49:00 EDT. Please see our terms for use of feeds.

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Hands-on with Arqball Spin, the app that lets you create interactive 3D models

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Sometimes, standard two dimensional photos, even those taken by a 41-megapixel sensor, simply aren't enough to accurately depict a three dimensional object. Enter Arqball Spin, a free app that lets anyone with an iOS device create high-quality 3D models of whatever they like. Using the iPhone's camera, the app takes a series of images and uses some software black magic to create the finished product. The model, or "spin", can be cropped and adjusted (brightness, saturation and contrast) like a regular photograph, plus users can create custom annotations to identify or comment on specific parts of the "spin" as well. Viewers can then rotate the model 360 degrees and zoom in on any part that piques their interest. While it's currently an Apple-centric affair, support for DSLRs and other hi-res cameras (by uploading videos to the company's website for processing) and other mobile platforms is in the pipeline.

The app works best if the object is situated on Arqball's stage, which rotates at an optimal three RPM -- the stage isn't available yet, but the company's going the Kickstarter route to get the capital needed to start manufacturing. Those who pitch in now can grab a stage for $60, and it'll cost $20 more if you want to wait until it's on sale. Of course, the app still functions if you want to hold your iPhone or iPad and walk around your subject, but you won't get near the quality result that you can when using the stage. Because the "spins" are hosted on Arqball's servers, they can easily be embedded on any website via HTML.

By making photo-realistic 3D modeling so easy and accessible, Arqball sees this technology as a perfect fit for online retailers, educators, and, ahem, even gadget reviewers. While the app holds obvious commercial appeal, the company's not counting out casual users, and hopes to see a future filled with user-created 3D content. We got to see the app in action, and walked away thoroughly impressed with both the speed of the app and the detailed models it produces -- but you don't have to take our word for it, see a sample spin and our hands-on video after the break.

Continue reading Hands-on with Arqball Spin, the app that lets you create interactive 3D models

Hands-on with Arqball Spin, the app that lets you create interactive 3D models originally appeared on Engadget on Thu, 19 Apr 2012 09:01:00 EDT. Please see our terms for use of feeds.

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