‘Destiny’ splits off from PlayStation 3 and Xbox 360 today

If you're still playing Destiny on PlayStation 3 and Xbox 360, today's update is the last you'll see. That's aside from any emergency fixes, according to a post on Bungie.net. The patch also addresses a number of minor glitches involving loot, gear a...

Twitch offers a close look at first-person film ‘Hardcore Henry’

Hardcore Henry is basically a mix of Jason Bourne, Captain America and Call of Duty. It's an action epic about a man who wakes from near-death in a futuristic laboratory and with no memory of his past. Minutes after regaining consciousness, he embark...

Time-twisting shooter ‘Superhot’ arrives on February 25th

The innovative, time-based shooter Superhot has had a long, unusual road to completion -- it started out as a clever idea at a game jam, got off the ground through a successful crowdfunding campaign and built up tremendous hype through pre-release co...

Halo creators unveil ‘Destiny,’ an MMO-like first-person-shooter for Xbox 360 and PlayStation 3

Halo creators unveil 'Destiny,' an MMOlike firstpersonshooter for Xbox 360 and PlayStation 3

When Halo creator Bungie managed to steal away from Microsoft back in 2007, Master Chief's forefathers were afforded a few years to go dark and head down on a brand new gaming universe. Today, Bungie and its new benefactor, Activision, revealed that new franchise as "Destiny," an online-required persistent world first-person shooter. Even though the game's not due out this year, Bungie says it's headed to Xbox 360 and PlayStation 3, with no mention of next-gen.

The online requirement extends to both single-player and multiplayer campaigns -- your character's achievements remain persistent, and your avatar will seamlessly populate friends' games (rather than futzing with menus and the like), allowing for on-the-fly pairings. Bungie's shying away from outright referring to Destiny as an MMO, a la World of Warcraft. "[The] amount of players you see is design controlled. It's not about stuffing as many people in there as possible," Bungie COO Pete Parsons told our sister site, Joystiq. Of course, with next-gen sounding online connectivity, Bungie's silence on next-gen consoles is little more than a temporary vow -- Destiny seems a lock for (at very least) Sony and Microsoft's next consoles, if not also the PC (Wii U's looking unlikely).

Hard details on Destiny are a bit scarce at the moment -- when it launches, if it's part of a series, how exactly the game will work -- but we've dropped concept art below and a debut video just beyond the break. The video goes into a bit more detail on the universe, and briefly touches on the smartphone tie-in that Destiny will have (think Halo Waypoint), but for a more exhaustive approach to Destiny's debut, Joystiq's got you covered.

Update: In Activision's official PR, Destiny is listed as heading to Xbox 360, PlayStation 3 and, "other future console platforms."

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Delta Six controller gets redesigned, Kickstarted

Delta Six controller gets redesigned, Kickstarted

Most video game controllers sporting a firearm form factor are a far cry from realistic -- bright colors, odd shapes and obvious thumbsticks leave many accessories looking more like toys than weapons. Not David Kotkin's Delta Six. This gun-shaped controller's first prototype looked so much like a real rifle, Kotkin told us, it had to be redesigned. An orange tip, whitewashed body and a few less authentic looking components don't make the Delta Six look any less believable as a digital soldier's modern musket, but it does make it less likely to be mistaken for the real McCoy. The peripheral's internals haven't changed though -- an accelerometer to help players aim and turn, cheek-sensing pressure sensors (for looking down the scope), faux-recoil and its assortment of modular components are still all on target.

Like all budding hardware projects these days, the Delta Six is looking towards the crowd to source its production. According to the peripheral's Kickstarter page, the Delta Six will be available between July and August next year, boasting compatibility with the Xbox 360, PS3, PC, Wii U and even the OUYA. Pitching in $89 buys the basic submachine gun body (with a free rifle attachment for first-week buyers), and subsequent levels tack on additional attachments, bonus items and more. Kotkin needs $500,000 to make his rifle-shaped dream a reality. Like-minded FPS gamers can join him at the source link below. Not a dreamer? Feel free to read on for the official press release (and an additional image), instead.

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Delta Six controller gets redesigned, Kickstarted originally appeared on Engadget on Thu, 18 Oct 2012 09:16:00 EDT. Please see our terms for use of feeds.

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Delta Six controller gets redesigned, Kickstarted

Delta Six controller gets redesigned, Kickstarted

Most video game controllers sporting a firearm form factor are a far cry from realistic -- bright colors, odd shapes and obvious thumbsticks leave many accessories looking more like toys than weapons. Not David Kotkin's Delta Six. This gun-shaped controller's first prototype looked so much like a real rifle, Kotkin told us, it had to be redesigned. An orange tip, whitewashed body and a few less authentic looking components don't make the Delta Six look any less believable as a digital soldier's modern musket, but it does make it less likely to be mistaken for the real McCoy. The peripheral's internals haven't changed though -- an accelerometer to help players aim and turn, cheek-sensing pressure sensors (for looking down the scope), faux-recoil and its assortment of modular components are still all on target.

Like all budding hardware projects these days, the Delta Six is looking towards the crowd to source its production. According to the peripheral's Kickstarter page, the Delta Six will be available between July and August next year, boasting compatibility with the Xbox 360, PS3, PC, Wii U and even the OUYA. Pitching in $89 buys the basic submachine gun body (with a free rifle attachment for first-week buyers), and subsequent levels tack on additional attachments, bonus items and more. Kotkin needs $500,000 to make his rifle-shaped dream a reality. Like-minded FPS gamers can join him at the source link below. Not a dreamer? Feel free to read on for the official press release (plus a video and an additional image), instead.

Continue reading Delta Six controller gets redesigned, Kickstarted

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Delta Six controller gets redesigned, Kickstarted originally appeared on Engadget on Thu, 18 Oct 2012 09:16:00 EDT. Please see our terms for use of feeds.

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Delta Six controller brings fragging to life, worries your friends

Delta Six controller brings fragging to life, worries your friends

Chances are you know someone who takes their CoD a little too seriously -- well, this peripheral is for them. The Delta Six controller is the latest brainchild of Avenger inventor David Kotkin, made to please hardcore FPS gamers with immersive and responsive input. A built-in accelerometer is used for aiming, while the faux recoil and acting out a reload will put you closer to real combat than an appearance on Stars Earn Stripes. The hardware also features a scattering of pressure sensors -- allowing you, for example, to bring up the sights by meeting cheek with gun body, or if you're feeling lazy, squeezing the side of it instead. Depending on your class bias, you can add and retract plastic from the main frame for an SMG, assault or sniper rifle form factor (see below for the gist). There's no word on availability, or if it will actually improve your game, but the price is slated as $89 at launch. After the break is a short product demo in video form, although we suggest you skip straight to 1:30 to avoid the awkward live-action CTF scene.

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Delta Six controller brings fragging to life, worries your friends originally appeared on Engadget on Thu, 04 Oct 2012 04:03:00 EDT. Please see our terms for use of feeds.

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Call of Duty: Black Ops II limited editions unveiled, $180 ‘Care Package’ includes aerial drone

Activision never disappoints when it comes to limited edition Call of Duty release bundles, and for the upcoming Black Ops II, it actually may have outdone itself. Besting the RC-XD from its predecessor, $180 will let you snag the Care Package edition for Xbox 360 or PlayStation 3. This massive bundle is actually boxed as an in-gamed care package (aerial drop-off not included) that's loaded with a remote controlled MQ-27 Dragonfire quadrocopter drone (!) -- we really wish we'd picked up those Modern Warfare 2 night vision goggles now (not at all for full-fledged, after hours recon of our Aol office-mates...). Naturally, it also comes loaded with the requisite DLC goodies; namely, two extra maps (Nuketown Zombies and Nuketown 2025), exclusive weapon camo, a pair of Player Card backgrounds and copy of the soundtrack. Furthermore, PS3 owners will get a pair of dynamic themes, while those with 360s will receive an XBL Zombie avatar and Claw prop. Lastly, you'll also receive a couple more tangible items in the way of an art book and a duo of "Challenge" coins.

Not looking to terrorize your local airspace? Shave off the $100 premium for the drone and case (not too shabby if the AR.Drone is too expensive for your budget) and you'll be able to grab the Hardened edition packed with everything else. Last, and seemingly least in this case, Activision is putting out a Digital Deluxe for PC users -- similar to the Hardened variant, but with a download code for the aging World at War in place of the physical goodies and PSN / XBL content. Wallet already prepared for the future of secret warfare? You'll find details to place your own pre-order ahead of the November 13th launch at the source links below and trailer courtesy of Joystiq after the break.

Continue reading Call of Duty: Black Ops II limited editions unveiled, $180 'Care Package' includes aerial drone

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Call of Duty: Black Ops II limited editions unveiled, $180 'Care Package' includes aerial drone originally appeared on Engadget on Tue, 28 Aug 2012 22:45:00 EDT. Please see our terms for use of feeds.

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