Should we get our hopes up again for cloud gaming?

"We, in no way, take credit for the idea." LiquidSky CEO Ian McLoughlin knows video game streaming isn't a new concept. For years, various companies have promised players they'd be able to load up any game on any device via cloud streaming. Play the...

PlayStation Now will soon let you play anywhere you have a PC

Analysts have been predicted the death of game consoles for years -- and while they're usually wrong, PlayStation Now is the strongest living argument for a gaming industry without iterative hardware. Sony's internet-streaming games service puts Play...

Sony bringing PS3 titles to Gaikai in 2014, future PS4 owners rejoice

At the Tokyo Game Show today, Shuhei Yoshida announced that Sony will soon launch a library of PlayStation 3 titles via its Gaikai cloud-gaming service. Yoshida also confirmed that the games will be available to play on the PS4 -- as previously rumored -- as well as on the PS Vita and Vita TV. Given that the PlayStation 4 won't natively support PS3 titles when it launches stateside later this year, the cloud-based options should come as a huge relief to those looking to pick up the company's latest console and, you know, have something compelling to play. Look for this service to hit the US in 2014 -- no word yet on when it will launch in Europe.

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Via: Polygon

Source: IGN

Sony will launch cloud gaming service for PS3, PS4 and Vita in 2014

Sony will launch cloud gaming service for PS3, PS4 and Vita in 2014

Sony announced that it will provide streamed PS3 games, powered by Gaikai, to Vita, PS3 and PS4 owners next year. While it won't make the launch of the PlayStation 4, Sony says it will be "fast and responsive," and hopefully worth the wait.

Follow all of our E3 2013 coverage at our event hub.

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Wikipad slated for June 11th US launch at $250, worldwide ‘to follow this summer’

The 7-inch Android tablet with a game controller cradle -- the Wikipad -- launches in the United States on June 11th for $250, with a worldwide launch following later this summer. As for the initially announced 10.1-inch variation, that remains unclear -- it's not even mentioned in Wikipad's press release from today. The same can be said for Gaikai / PlayStation Cloud support, though it's possible we'll hear more when Sony's ready to unveil its streaming plans; Wikipad's in a weird place in that relationship, having worked with Gaikai on streaming ahead of Sony's purchase of the company. We've been repeatedly promised by Wikipad representatives that the functionality is still on the way.

The device is perhaps the largest outside of Sony internal products to carry PlayStation Mobile support, which gives owners access to a variety of classic PlayStation titles (think Crash Bandicoot, Jet Moto). Of course, at $250, the Wikipad costs the same as Sony's own PlayStation Vita, which packs an arguably much nicer (though smaller) OLED screen and access to a much larger library of PlayStation games. The choice will be in consumers hands come June 11th.

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PlayStation 4 supports remote play on PlayStation Vita

PlayStation 4 supports remote play on PlayStation Vita

Sony is eking more out of its Gaikai acquisition than we thought -- it's using the streaming game technology to allow for remote play on the PlayStation Vita, advancing what we saw with the PS3. From a brief demo on stage, the company showed gameplay of the PS4 title Knack on the Vita with little apparent degradation in the visual quality -- it's not leaning on the smaller system's processing, after all. There was also a hint that remote play might not be exclusive, although there's nothing specific in this regard. Not every game will support remote play, either, so don't expect it to be a ubiquitous feature -- but it may help justify the Vita as a companion.

Check out our liveblog of Sony's event to get the latest news as it happens!

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WSJ: Sony will use Gaikai streaming tech to play PS3 games on the PS4

We're just a few days away from Sony's February 20th "see the future of" PlayStation event where we expect to see the next edition of its home console, and the rumor mill is buzzing. The latest one tonight comes from the Wall Street Journal, with a report that connects Sony's $380 million purchase of cloud gaming service Gaikai last year with a method to provide backwards compatibility on the PlayStation 4. The WSJ reports Sony has been "investing heavily" in preparing Gaikai for an influx of PS4-equipped gamers, while also developing better cameras for its Move and the DualShock+touchpad controllers we've seen recently.

What's not revealed, however, is any potential pricing plan, or whether cloud games will work using existing cloud saves. While buying fully digital copies of games we already own is less than appealing, if Sony can implement something like the abandoned UMD-to-PSP Go "good will" plan, then there may be benefits for all. In the last gen Sony used hardware, then software and then nothing at all for backwards compatible gaming, while Microsoft went all software -- we'll see how it balances out this time around.

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Source: Wall Street Journal

Engadget’s CES 2013 Preview: Gaming

With CES looming like an electrically charged storm of news and announcements, it's time for us to give you our best bets on what you'll see come January. During the month of December, we'll bring you a series of CES preview posts, forecasting what you can expect when the news deluge begins. For more of what's to come, check out our hub.

Engadget's CES 2013 Preview Gaming

Gaming and CES are estranged partners -- CES spawned the annual Electronic Entertainment Expo (E3 for short) way back in 1995, after gaming exhibitors required more space than CES could offer. As such, the game industry's presence at CES is ... well, there isn't much of a presence to speak of. Smart, smaller companies have traditionally taken good advantage of this; CES 2012 featured the unveiling of the Wikipad and Razer's Project Fiona, while Gaikai gave us our first hands-on with its LG-based game streaming service. As for the big three console manufacturers? Nintendo gave press another chance to check out the Wii U, but it was nothing more than the E3 demo many had seen months earlier.

Continue reading Engadget's CES 2013 Preview: Gaming

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