Apple reportedly buys mobile data compression startup AlgoTrim (confirmed)

Image

Data compression isn't the sexiest of subjects, but after Facebook pledged to slim down its digital footprint, it's suddenly hot news. You might be interested to know, then, that Apple has reportedly snapped up Swedish startup AlgoTrim, which specializes in lossless compression algorithms. TechCrunch believes that AlgoTrim's know-how will slim down iOS device data usage -- as the outfit's JPEG files are apparently six times smaller than the average. CultOfMac, however, believes that the deal may hint at a move towards computational photography -- hinting that we may see Apple's version of Nokia's pixel oversampling tech pop up in future devices. While the thought of a PureView iPhone would set plenty of hearts aflutter, there's probably more chance that Elon Musk will build you your own private Hyperloop.

Update: Yup, an Apple spokesperson has confirmed the deal to AllThingsD.

Filed under: , , , ,

Comments

Via: TechCrunch

Source: Rapidus

Chrome for Android build may tout a proxy-based speed boost

Chrome for Android on Galaxy Note II

A fast smartphone will only go so far toward improving browser load times if the connection isn't there to back it up. If a discovery within a recent build of Chrome for Android is any hint, Google may have its own solution to that bottleneck. New code flags reference Google-run proxy servers that would squeeze pages using SPDY, improving performance at least slightly for the bandwidth-deprived. While there's not much more to go on, the finding is enough to suggest that roughly equivalent boosters like Amazon Silk and Opera Turbo could have a real fight on their hands. We'd advise caution when the flags are only accessible by running an ADB command -- they're clearly not ready for prime time. Should Google flick the switch on compression for Chrome's main release track, though, Android users may not need a third-party browser to sip the web through a thin straw.

Filed under: , , , ,

Comments

Via: François Beaufort (Google+)

Source: Chromium.org

Google’s Zopfli compression algorithm aims to speed up the web

Google's Zopfli compression aims to speed up the web

Google's latest attempt to squeeze data into increasingly smaller and smaller spaces comes with a rather silly sounding name inspired by Swiss bread. Zopfli is a compression algorithm that Mountain View claims can create files between three and eight percent smaller than Zlib. Of course, the trade off is that it requires between two and three times as much CPU time to finish shoving everything into a neat little package. Obviously this isn't an ideal solution for on-the-fly compression. However, decompression speeds are unchanged and don't require a special library to unpack. The most obvious use of the technology will be in the mobile space where static website elements an be compressed once and transferred frequently. That would mean quicker load times, less battery drain and, perhaps most importantly in this era of capped data plans, less bandwidth usage. For a few more details check out the source link.

Filed under: , ,

Comments

Via: CNET

Source: Google

Microsoft unveils Data Sense for Windows Phone 8, to debut on Verizon devices

Microsoft unveils Data Sense for Windows Phone 8, to debut on Verizon devices

Microsoft has just outed Data Sense, a new app for Windows Phone 8 that helps ensure you don't burn through your data plan. On top of tracking your usage app-by-app, it compresses every single web page you browse to keep data consumed to a minimum, and also sniffs out WiFi hotspots when they become available. The app features a Live Tile to give an ongoing saga of the megabytes you've consumed and will warn you near a preset limit. Redmond claims the hotspot sniffing and compression will let you consume 45 percent less data "when compared to the competition" -- likely a reference to iOS and Android, which already have a similar feature. Data Sense will arrive first on Verizon this fall, but there's no word yet on when other carriers will have it. To check the PR, go past the fold.

For more, check out our Windows Phone 8 event liveblog!

Continue reading Microsoft unveils Data Sense for Windows Phone 8, to debut on Verizon devices

Microsoft unveils Data Sense for Windows Phone 8, to debut on Verizon devices originally appeared on Engadget on Mon, 29 Oct 2012 13:34:00 EDT. Please see our terms for use of feeds.

Permalink   |   | Email this | Comments

OpenGL ES 3.0 and OpenGL 4.3 squeeze textures to the limit, bring OpenVL along for the ride

OpenGL ES 30 and OpenGL 43 squeeze textures to the limit, bring OpenVL along for the ride

Mobile graphics are clearly setting the agenda at SIGGRAPH this year -- ARM's Mali T600-series parts have just been chased up by a new Khronos Group standard that will likely keep those future video cores well-fed. OpenGL ES 3.0 represents a big leap in textures, introducing "guaranteed support" for more advanced texture effects as well as a new version of ASTC compression that further shrinks texture footprints without a conspicuous visual hit. OpenVL is also coming to give augmented reality apps their own standard. Don't worry, desktop users still get some love through OpenGL 4.3: it adds the new ASTC tricks, new visual effects (think blur) and support for compute shaders without always needing to use OpenCL. All of the new standards promise a bright future in graphics for those living outside of Microsoft's Direct3D universe, although we'd advise being patient: there won't be a full Open GL ES 3.0 testing suite for as long as six months, and any next-generation phones or tablets will still need the graphics hardware to match.

Continue reading OpenGL ES 3.0 and OpenGL 4.3 squeeze textures to the limit, bring OpenVL along for the ride

Filed under: , ,

OpenGL ES 3.0 and OpenGL 4.3 squeeze textures to the limit, bring OpenVL along for the ride originally appeared on Engadget on Tue, 07 Aug 2012 04:54:00 EDT. Please see our terms for use of feeds.

Permalink TechCrunch  |  sourceKhronos Group (OpenGL ES), (OpenGL)  | Email this | Comments

Elgato announces Game Capture HD, shows off your deathmatch prowess in H.264

Image

Elgato is releasing the Game Capture HD, a device that lets game-casters and YouTube walkthrough mavens shed low-resolution, over-the-shoulder smartphone footage once and for all. The sleek black box sits between console and display, enabling gamers to record their speed runs and kill records for the world to see. Xbox 360 users can daisy-chain the gear into their HDMI set-up, while PS3 users will have to use the bundled AV cable to circumvent Sony's stronger copy protection. The footage will then be compressed with the company's H.264 know-how and pushed to your PC or Mac for uploading. When it arrives at the start of June, it'll set you back $200 -- just giving you enough time to get practicing your soothing and confident narration voice.

Continue reading Elgato announces Game Capture HD, shows off your deathmatch prowess in H.264

Elgato announces Game Capture HD, shows off your deathmatch prowess in H.264 originally appeared on Engadget on Mon, 21 May 2012 13:24:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceElgato  | Email this | Comments

Onavo Extend stretches your data plan, now with CDMA/LTE support

Onavo Extend stretches your data plan, now with CDMA/LTE support

What's Onavo Extend you ask? It's a free app that lets you save money on your data plan by compressing unencrypted data between your device and the web. The result is that you consume up to five times less data -- convenient when you're on a tiered / capped data plan, when you're roaming abroad or when you're on a slower 2G network. In addition, the app keeps track of how much data (and money) you save and which apps use that data. This works by setting up a local proxy server (and changing your APN), then connecting to the company's back end which accesses the internet on your behalf.

Onavo Extend -- which was released for iOS last year and was launched on Android (Ice Cream Sandwich) at Mobile World Congress -- is gaining CDMA/LTE support today for the new iPad and the iPhone 4S on Verizon and Sprint. We first experienced the app at the Google booth in Barcelona and we've been using it on and off since. We've tested it on several devices, including a Galaxy Nexus HSPA+ and an unlocked iPhone 4S on T-Mobile's network (EDGE only) and it works pretty much as advertised. Want to find out more? Hit the break for a demo video along with the obligatory PR.

Continue reading Onavo Extend stretches your data plan, now with CDMA/LTE support

Onavo Extend stretches your data plan, now with CDMA/LTE support originally appeared on Engadget on Tue, 24 Apr 2012 09:00:00 EDT. Please see our terms for use of feeds.

Permalink   |   | Email this | Comments