The Engadget Interview: OUYA CEO Julie Uhrman on taking console concept to reality

The Engadget Interview OUYA CEO Julie Uhrman on turning console concept to reality

Oh, the fickle fate of a Kickstarter darling. Initial hopes and dreams culminate into a single video and a few pages of text on a website that can send your brilliant little idea careening down one of two paths. Path one is the lonely one, falling short of your goal and retreating back to the very literal drawing board to find out just why your idea didn't match everyone's ideals.

But the other path has its challenges too. Look at the OUYA Android-powered videogame console. The console was announced on a Tuesday, one week ago today, went on to meet its $950,000 funding goal in roughly eight hours and went on to raise millions. While thousands of gamers pledged their funds, the pundits got to pondering the unlikely (early) success, many predicting doom for this little gaming box that still has a long way to go before its promised release next March.

With the pressure building, OUYA founder and CEO Julie Uhrman is feeling no doubts. She took some time out of her incredibly busy schedule on the one week anniversary of the Kickstarter launch to refute some of the hate that's been brewing and reassure those who have pledged their $99 that it will ultimately prove to be money well spent.

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The Engadget Interview: OUYA CEO Julie Uhrman on taking console concept to reality originally appeared on Engadget on Tue, 17 Jul 2012 11:00:00 EDT. Please see our terms for use of feeds.

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Ouya’s Android-based, hackable game console now official: we chat with designer Yves Behar

Boxer8's Androidbased, eminently hackable Ouya game console becomes official, we have a chat with Yves Behar

A handful of details briefly slipped out about the project earlier, but now it's here: the Ouya, an attempt not just to delve into the cutthroat world of TV game consoles but to try and shift the goal posts. At its heart, the design sounds more like a smartphone than a gaming rig with a quad-core Tegra 3 and 8GB of storage running Android 4.0. The upscale, RF wireless gamepad's standout is a built-in trackpad for playing mobile games alongside the familiar sticks and buttons -- clever, though not entirely new. But with completely open hardware and software, an emphasis on free-to-play gaming and an all-important $99 price, the system is a gamble by a handful of game industry luminaries that at least a subset of players are frustrated with the status quo enough to want a real break. Read on for the full details, including a Kickstarter project as well as added details from our chat with Ouya (and Jambox) designer Yves Behar.

Continue reading Ouya's Android-based, hackable game console now official: we chat with designer Yves Behar

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Ouya's Android-based, hackable game console now official: we chat with designer Yves Behar originally appeared on Engadget on Tue, 10 Jul 2012 07:38:00 EDT. Please see our terms for use of feeds.

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12 Inspirational and Exclusive Interviews on Yanko Design – Yves Béhar

For the next in our series of 12 Inspirational Interviews, I speak with Yves Béhar of fuseproject. Yanko Design has been reporting his work for many years, but surprisingly this is our first interview with him! Going with the theme of this series, it’s my mission to bring to you meaningful lessons that no design school or institution teaches you. In his no-holds-bar conversation Yves speaks about taking risks, doing things differently and overcoming hurdles. Do you know why he is called the ‘Evel Knievel’ of design? I do! Read on to find out more….

A product, is a product, is a product!

Yves Béhar needs no introduction, so I dive into the interview with hard questions like why he designed the JimmyJane Vibrator! I mean, did he not take a risk or feel awkward? After all sex toys are not exactly on high-priority list for many designers!

“I have been interested in design products like JimmyJane since 2000 or 2001. I am always excited about product categories where design can make a huge difference and where the expectations are so low. In this industry, people are doing things that are so contrary to what the modern notion of good design is. High quality materials, high quality products were completely absent from this industry and so I have always thought it would be interesting to change it. My friend Ethan Imboden (of JimmyJane) and I finally decided to partner together. Initially we were supposed design just one product, but we soon realized that not everybody is the same or likes the same things. So we built a modular inner mechanism and designed it to fit different forms. There are different approaches to design the same thing!”

“A lot of people shy away from designing a vibrator but to me it’s the same approach while designing a high quality cellphone or high quality speaker. For me honestly, a product is a product is a product! It just needs to deliver. The fact that it is associated with human sexuality does not make it any more or less interesting.”

I guess Yves is being a bit modest here, but he was in many ways responsible for revolutionizing the approach and perception people had towards pleasure toys. He infused sophistication and elegance to the genre.

Don’t be afraid to explore avenues where no one else has chartered! Be a risk taker!

Risk taking has always been a hallmark of Yves’ work and how he approached clients and partnerships, even before he started fuseproject.

“I was a product designer in the Bay area and with product design; I was taking so many risks with projects. My focus was on making things more unique and standing out that they used to call me ‘Evel Knievel.’ They couldn’t pronounce my name, so Evel Knievel was my nickname even before I started fuseproject independently. Design is about risk taking and it can’t work without risk taking. I was working at that time Silicon Graphics, Acer and HP on GPS projects. All my works were worth the risk.”

I asked him to elaborate further on this….

“Design is sometimes undertaken 2-3 years in advance of a project hitting the market. So you need to be designing for a future market and future user experience. You have to project yourself in the future. So that means there is an inherent risk in what you design. If you are not taking risks, in my opinion, your project may not be successful. And if it will not feel advanced it will not feel differentiated, it will not feel like the next generation of anything. So risk taking is a fundamental line in our business and I feel comfortable taking risk in design and we have gotten very big rewards from that.”

A good example of risk-taking is the Jambox they launched last year. Nobody had thought it would be possible for them to launch a speaker especially since they were not a major brand. Between the design and the user experience and the onset of the mobile based experience, the Jambox became the number one speaker in the US in its categories.

Yves employs the same risk-taking attitude with his partners Jawbone and Herman Miller. Unfortunately not many companies are willing to take these risks with you. A lot of companies play safe but Yves thinks this a lack of vision for a leading 21st century based business.

A mixture of risk, talent and hard work is the right approach.

According to Yves, a designer needs to be creative with business side of design as well. It is not enough to be creative with the design side only!

“When you create partnerships there will be no set calculation, which means you have to listen a lot closer and understand better your clients business. How as a designer will you bring value and what that value is going to be worth if the project is successful. Every company is at a different stage and so it really depends how creative you can get. Most designers are very formulating on how they approach businesses, but the need of the hour is to get creative with this aspect too. The angle which they consider the boring part – the running of the company!”

According to Yves, the different approaches to partnerships are through equity or becoming a co-founder or getting fully integrated in the business. Getting some fee or retainer-ship or royalty is also essential.

“The mechanism has to work for the short term, the midterm and the long term. It can’t be just hoping for just long term returns. You have to be able to mix the different types of rewards. It isn’t a formula, it depends on every situation.”

Yves warns that partnerships are not about establishing a contract, they are also about establishing long term trust. “You can test that over a short period of time. You need to evaluate how somebody meets their end of the bargain on an ongoing basis and not just at the end of a contract.”

“Herman Miller and I have been working together for 10 years now. For me they are the design ambassador company of America. Sometimes it’s not about responding to a brief but coming up with a brief by yourself and for us it has become a symbiotic relationship where we understand and respect each other a lot. I have done close to 20 partnerships to date and I have to say that at least 8 out of 10 have been quite satisfactory on every level. The ones where I was not happy with, was when the founders did not have the experience or the courage to go all the way through with things. They did not have the foresight of how to be the CEO of their company.”

Did you know that Yves had to work on his drawing wand was a pretty average draftsman! The skills he had to work on were presentation, drawing and talking! Look at him give lectures around the globe, and you will find it hard to believe that he was once shy.

My only original talent is perseverance!

Parting shot : this profession needs new perspectives, so keep taking risks and be true to your work!

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(12 Inspirational and Exclusive Interviews on Yanko Design – Yves Béhar was originally posted on Yanko Design)

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GE rolls out WattStation and WattStation Connect for charging EVs

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GE spent the second half of 2011 teasing its WattStation solution for powering electric vehicles. Now that the company has captured your attention with that slick, Yves Behar-designed "pedestal," it's ready to deliver. In case you forgot, the WattStation Connect is a charging station / software platform developed in cooperation with Hertz that lets EV owners manage the power-up process remotely via a mobile app and the WattStation's three connectivity options: 3G, Wi-Fi and Ethernet. The app, expected to hit iOS and Android in the coming weeks, also help users locate stations and lets them virtually pay for juicing up their vehicles. While the charging platform will work its way into the hearts and homes of those who own an EV, GE will also deploy this tech to retailers and fleet owners looking to zero in on their electricity usage. It's not yet clear where the WattStations will be or are already available, but GE is apparently ready to start the rollout now. Get the full details in the presser after the break.

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GE rolls out WattStation and WattStation Connect for charging EVs originally appeared on Engadget on Wed, 25 Apr 2012 02:27:00 EDT. Please see our terms for use of feeds.

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