NVIDIA’s massive A100 GPU isn’t for you

In this mini-episode of our explainer show, Upscaled, we break down NVIDIA's latest GPU, the A100, and its new graphics architecture Ampere. Announced at the company's long-delayed GTC conference, the A100 isn't intended for gamers, or even for works...

White House said to be in talks with Intel, TSMC for US chip factories

The Trump administration hasn’t been shy about wanting to reduce its dependence on Asia for technology, and that might soon include the processors inside PCs and phones. Wall Street Journal sources say the White House is talking to Intel and TSMC abo...

Microsoft’s Flight Simulator won’t require a super-powerful PC rig

One of the most anticipated games this year is Microsoft’s Flight Simulator 2020. Not only do the graphics look lush and detailed, but it’ll simulate the entire flying world, including all 37,000 real-world airports, real-life air traffic and up-to-d...

Apple finally offers a reasonably priced graphics upgrade for the Mac Pro

Apple has teased the prospect of a more affordable GPU upgrade for the Mac Pro for months, and now it’s finally here. As 9to5Mac noticed, you can now configure the Mac Pro with one or two Radeon Pro W5700X video cards, each with 16GB of memory. They’...

NVIDIA is contributing its AI smarts to help fight COVID-19

Many people are lending their computing power to efforts researching and fighting COVID-19, and that now includes NVIDIA. The GPU maker has joined the COVID-19 High Performance Computing Consortium group tackling the disease; that group plans to supp...

A hacker stole and leaked the Xbox Series X graphics source code

AMD has been having a particularly rough few months, apparently. The chip designer has revealed that a hacker stole test files for a "subset" of current and upcoming graphics hardware, some of which had been posted online before they were taken down...

Ray tracing comes to more games thanks to new software tools

You haven't seen much ray tracing in games due in part to the limited frameworks for it. Outside of Microsoft's DirectX, creators have usually had to lean on proprietary approaches. Soon, though, it might be relatively ubiquitous. The Khronos Group...