The Quirky “Zoom Chair” turns an Optical Illusion into a Fun Furniture Detail

Playing on visual metaphors rather wonderfully, Muddycap (of rocking chair fame) is back with the Zoom Chair – a seemingly normal-looking chair with a magnifying glass incorporated into its design. The fun bit is that the magnifying glass fulfills two roles. Aside from the object’s handle acting as one of the chair’s legs, the magnifying glass actually ‘magnifies’ the chair’s backrest, creating an illusion of sorts that feels fresh and clever!

Designer: Muddycap

The Zoom Chair has that sort of eureka moment appeal that makes you go ‘wow!’ It’s quirky, like something you’d see in a cartoon strip in a newspaper, but is translated to 3D to make the joke even more believable. The chair’s backrest quite literally gets amplified by the magnifying glass, but without negatively affecting the chair’s actual functionality.

The beauty of such a design is that it transcends language or a need for explanation. It doesn’t matter whether you’re a design enthusiast or not, what age you are, or where you come from. A magnifying glass is a pretty simple piece of iconography – old people know it because of its cultural significance, young people know it because of its digital use in apps for searching and zooming. Incorporating it into a design this way is smart, and just captivating!

If you love the Zoom Chair, you’ll enjoy all of Muddycap’s designs (which you can find on their Instagram). Their work is fun, tongue-in-cheek, and executed perfectly. Whether you look at it for chuckles or for inspiration, it’s one of those lighter, funnier corners of the internet that you’ll love visiting ever so often!

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Mixed Reality Magnifying Glass for Kids Shows the World in a Different Light

When people talk about augmented or mixed reality, they most likely imagine strapping bulky visors to their heads and blocking their eyes. Although that is definitely the primary way to experience an immersive fusion of the physical and the digital, mixed reality actually goes beyond living in virtual worlds or seeing apps floating in front of you. You could, for example, point your smartphone somewhere in the real world and see a glimpse of digital information through that small window. Limited as that experience might sound, it can actually open up a whole new world to discover, especially if it allows children to learn more about the world they live in, giving them access to flora and fauna that they would have never encountered in the wild.

Designer: Junwoo Lim

To a child’s eyes, the world is both magical and mysterious, and that’s just for the things they can actually see. Our planet has a lot more treasures and oddities than they could possibly imagine, but most of them are out of reach due to urban development and safety considerations. At most, kids can learn about them through books, videos, and other flat media that, while informative, lack the proper context that young minds need to truly appreciate the scale of these earthbound creatures.

Mono is a mixed reality device concept that unlocks that world and allows kids to not only learn but also enjoy discovering these nuggets of knowledge in a way that doesn’t take them away from their current environment. Using mixed reality technologies, the gadget overlays virtual creatures like insects and animals on top of real-world objects, making them look like they’re actually there on the roof or in your hand. This allows kids to see them in their proper scale, observe their natural movement, or even see them interact with each other, all while still having access to additional text information layered on top of this view.

The device comes in a design that looks like a toy magnifying glass, an object that has long been associated with exploration and discovery. Instead of a transparent lens, it has a camera on one side and a screen on the other. Theoretically, the user can put the screen close to their eye the same way they would use a real magnifying glass, though that raises questions about the safety of that method. The controls for the device are simple enough for a child to understand, including a single button for power and a slider for zooming in and out to understand the scale of the creature being observed.

The Mono concept design tries to fill in an educational need for kids to learn more about the world in a safe and engaging environment, but without weighing down their heads with headsets. It demonstrates how mixed reality can be more than just an entertainment medium or a productivity tool for adults, but something that kids can also benefit from. A magnifying glass design definitely carries that exploration vibe, though it’s questionable whether it’s an appropriate one given how kids are likely to put the screen right in front of their eyes.

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Magnifying glasses turn into classic magnifying lens when not in use

One of the things that I have to accept as a person that’s getting older and that has bad eyesight is the fact that I can’t read books with small fonts anymore. I’m not yet at the point where magnifying glasses are actually needed but I know we’ll eventually get there. There are more convenient ways now of using magnifying lenses instead of the old school way of actually holding a lens in one hand with the reading material on the other hand. This concept for magnifying glasses is something I may eventually want or need.

Designer: Jongcheol Yang

The VAN magnifying glasses concept fixes the problem of unnecessary parts that may cause inconvenience or even dizziness to those that need to use this kind of glasses. The idea is for this to be similar to reading glasses in a sense that you only wear them when you need to use them. The magnifying part is only placed on the lower part where the magnifying lens is located. And when you’re feeling dizzy or you need to rest your eyes, you just have to look straight ahead since the lens part will not be there anymore.

The other cool thing about this concept is that if you don’t need to wear the glasses, you can just fold up the front and then the “legs”. It will then turn into the classic magnifying glass that we’re used to and then you can store it in your bag. They don’t show it in the product renders but maybe if you just rotate the lens itself away from the stem, then you can use it like a regular magnifying glass without having to wear it as actual glasses.

It’s an interesting concept for sure, particularly for people who already have a hard time reading things that have small prints. Of course it’s another thing to add to things you need to bring and to mind. But at least it solves some of the issues that come with current magnifying glasses.

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