Mixed Reality Magnifying Glass for Kids Shows the World in a Different Light

When people talk about augmented or mixed reality, they most likely imagine strapping bulky visors to their heads and blocking their eyes. Although that is definitely the primary way to experience an immersive fusion of the physical and the digital, mixed reality actually goes beyond living in virtual worlds or seeing apps floating in front of you. You could, for example, point your smartphone somewhere in the real world and see a glimpse of digital information through that small window. Limited as that experience might sound, it can actually open up a whole new world to discover, especially if it allows children to learn more about the world they live in, giving them access to flora and fauna that they would have never encountered in the wild.

Designer: Junwoo Lim

To a child’s eyes, the world is both magical and mysterious, and that’s just for the things they can actually see. Our planet has a lot more treasures and oddities than they could possibly imagine, but most of them are out of reach due to urban development and safety considerations. At most, kids can learn about them through books, videos, and other flat media that, while informative, lack the proper context that young minds need to truly appreciate the scale of these earthbound creatures.

Mono is a mixed reality device concept that unlocks that world and allows kids to not only learn but also enjoy discovering these nuggets of knowledge in a way that doesn’t take them away from their current environment. Using mixed reality technologies, the gadget overlays virtual creatures like insects and animals on top of real-world objects, making them look like they’re actually there on the roof or in your hand. This allows kids to see them in their proper scale, observe their natural movement, or even see them interact with each other, all while still having access to additional text information layered on top of this view.

The device comes in a design that looks like a toy magnifying glass, an object that has long been associated with exploration and discovery. Instead of a transparent lens, it has a camera on one side and a screen on the other. Theoretically, the user can put the screen close to their eye the same way they would use a real magnifying glass, though that raises questions about the safety of that method. The controls for the device are simple enough for a child to understand, including a single button for power and a slider for zooming in and out to understand the scale of the creature being observed.

The Mono concept design tries to fill in an educational need for kids to learn more about the world in a safe and engaging environment, but without weighing down their heads with headsets. It demonstrates how mixed reality can be more than just an entertainment medium or a productivity tool for adults, but something that kids can also benefit from. A magnifying glass design definitely carries that exploration vibe, though it’s questionable whether it’s an appropriate one given how kids are likely to put the screen right in front of their eyes.

The post Mixed Reality Magnifying Glass for Kids Shows the World in a Different Light first appeared on Yanko Design.

Magnifying glasses turn into classic magnifying lens when not in use

One of the things that I have to accept as a person that’s getting older and that has bad eyesight is the fact that I can’t read books with small fonts anymore. I’m not yet at the point where magnifying glasses are actually needed but I know we’ll eventually get there. There are more convenient ways now of using magnifying lenses instead of the old school way of actually holding a lens in one hand with the reading material on the other hand. This concept for magnifying glasses is something I may eventually want or need.

Designer: Jongcheol Yang

The VAN magnifying glasses concept fixes the problem of unnecessary parts that may cause inconvenience or even dizziness to those that need to use this kind of glasses. The idea is for this to be similar to reading glasses in a sense that you only wear them when you need to use them. The magnifying part is only placed on the lower part where the magnifying lens is located. And when you’re feeling dizzy or you need to rest your eyes, you just have to look straight ahead since the lens part will not be there anymore.

The other cool thing about this concept is that if you don’t need to wear the glasses, you can just fold up the front and then the “legs”. It will then turn into the classic magnifying glass that we’re used to and then you can store it in your bag. They don’t show it in the product renders but maybe if you just rotate the lens itself away from the stem, then you can use it like a regular magnifying glass without having to wear it as actual glasses.

It’s an interesting concept for sure, particularly for people who already have a hard time reading things that have small prints. Of course it’s another thing to add to things you need to bring and to mind. But at least it solves some of the issues that come with current magnifying glasses.

The post Magnifying glasses turn into classic magnifying lens when not in use first appeared on Yanko Design.

These 3 smart objects remind senior citizens to take pills, read without strain and stay connected!

There are not enough product designs that focus on the senior citizen demographic. As life around us speeds up, we incorporate gadgets that help us keep up. But for those who are much older, life is slowing down and they need gadgets that keep up with their pace to make life convenient for them. It is kind of like the fear of missing out if they don’t adapt to the faster tech, but that is the beauty of design – with products like Familia they don’t have to worry about missing out anymore!

Familia is a collection of smart objects that aim to restore dignity to seniors by making them feel less dependent and more confident. These are specifically created to appear like everyday objects with minimal aesthetics and simple UI to make sure it isn’t another thing they have to learn to operate. As people grow old they often tend to hide things that make them feel “old” and with a help of this smart clock, lamp/magnifying glass, and digital mirror, senior citizens can live without being stigmatized. Each object offers subtle functionalities that respond to challenges faced by the elderly ranging from memory loss and health issues to vision damage and isolation.

The smart clock performs all its expected functions and also features a reminder cuckoo bird that will pop out to deliver the medication which helps the user to not miss any dose. Medicines are not happy reminders and a small detail like the cuckoo bird adds playfulness that resonates with all ages. The mechanism is based on a 28-compartment wheel operated by a PCB which, by turning, pours the programmed dose of medication into the cuckoo cup that pops out at set times. Another object with a dual purpose is the lamp that doubles up as an illuminated magnifying glass that can also be used by any age group. It is a standing desk lamp that you can grab and turn around for reading because the luminous magnifying glass helps to see clearly. The final object is the mirror which is about looking at ourselves and at the same time at the ones we love – poetic and functional. “Because younger and older generations don’t use the same tools of communication, we designed an object that bridges this gap. On one side it is an app and on the other side, it becomes an automatically updated picture frame. The mirror is designed to facilitate the dialogue between family members and strengthen family ties,” said the designers.

While the objects are meant for the elderly, inclusivity is key and all of these can be used by children and young adults as well which helps to reduce stigmas around the challenges faced by the older generation – it is not a weakness if everyone has it and overcomes it with objects they cherish!

Designer: Studio Fantasio

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Looking Big

There are plenty of magnifying glasses out in the market and we really don’t need another one to join the bandwagon. By adding an unique functionality that differentiates it from the rest, the Scanning and Share – Magnifying Glass forces us to give it a second glance. The design is simple … magnifying glass, but the handle doubles up as a projector that scans and beams the portion placed under the glass.

There are many user scenarios where we can use this, however I feel the best usage will be seen by the silver generation, who love to read and share their finds.

Designers: Xuefei Liu, Di Fang, Chengcheng Gu and Desheng Si

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(Looking Big was originally posted on Yanko Design)

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