CES 2013: Gaming roundup

CES 2013 Gaming roundup

Ultra High Definition TV and -- surprisingly -- gaming took the spotlight at this year's Consumer Electronics Show. Who'da thunk it? Certainly not me, Engadget's resident gaming dude. But here we are, with NVIDIA's first game console, Razer's modular PC rig, Valve's Steambox prototypes and Xi3's first example of third-party, Valve-backed Steambox hardware and, and ... maybe we're getting ahead of ourselves. Let's look back to January 3rd, before NVIDIA's press conference, before Razer's Project Fiona unveiling and before Valve surprised us with hardware prototypes. Those were simpler times -- times when Valve hadn't yet launched its multi-front attack on what we're still calling console gaming. It seemed unlikely that we'd see such a concerted effort to move PC games from the exclusionary world of desks and home offices into living rooms this early in the year. Yet, again, here we are.

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The Weekly Roundup for 01.07.2013

The Weekly Roundup for 12032012

You might say the week is never really done in consumer technology news. Your workweek, however, hopefully draws to a close at some point. This is the Weekly Roundup on Engadget, a quick peek back at the top headlines for the past 7 days -- all handpicked by the editors here at the site. Click on through the break, and enjoy.

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2013: The year that Valve attacks

2013 The year that Valve attacks

I lost a bet with myself at CES 2013. In the gaming preview we published ahead of this week's big show, I wrote, "As per usual, the games industry and CES are acquaintances at best -- at least from what we've heard thus far. Perhaps this will be the year that bucks the years-long trend, but we're not betting on it." Wrong. Wrong. But hey, this is one of those, "glad to be wrong" situations. NVIDIA shocked everyone with its first Tegra 4 device, Project Shield, which is essentially NVIDIA's first in-house dedicated gaming handheld. Not only does it play Android games, but more importantly, it streams full retail games from your NVIDIA GPU-based PC, all on its high-res 5-inch screen. Heck, it even has Steam's Big Picture Mode built right in, allowing you to explore Steam and purchase games, as well as push them directly to your television (employing Shield as your controller).

And then Valve's internal hardware prototypes popped up, confirming what we've heard murmurs of for months: the company's head down on creating a PC for your living room. Not exactly shocking, but certainly exciting; the plans are still nebulous, but Valve's confirmed we'll see hardware in 2013. We even saw some third-parties stepping up with their own versions of Valve's initiative. Xi3's Piston is the first such creation revealed, though the company's staying tight-lipped about specs -- we do know that Xi3's working directly with Valve on its tiny, modular PC. It's barely 2013, and already Valve's Steambox initiative is dominating gaming news. Let's call it right here -- this is the year that Valve attacks.

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Valve hardware engineer Jeff Keyzer on Steambox: ‘It’s going to be different things for different people’

There isn't a hardware standard for Valve's upcoming Steambox concept. While the goal of the initiative is to move PC gaming from the desk to the living room, that doesn't necessarily involve a single hardware standard or minimum spec, Valve hardware engineer Jeff Keyzer told Engadget in an interview this morning at CES 2013. "It's going to be different things for different people. We're interested in investigating an ecosystem of devices that don't necessarily have to share a common spec," Keyzer said. Nothing's set in stone, of course, and Valve's still very much in the exploratory phase of its Steambox push. "We're exploring the space, and trying to understand what the tradeoffs are and how that impacts the user experience -- what it's like to actually use this hardware and play games," he explained. Beyond specs, he pointed out that all the prototypes of Steambox on display at CES share one common feature: "they don't look totally out of place in a living room."

Keyzer and the hardware team at Valve certainly seem to understand the challenges ahead of them in 2013. In true Valve fashion, their approach to tackling those challenges lies in iteration and openness. "We're planning to be open and involve users, so I think over the coming year you'll hear from us, and it won't be this big secret. I really think that it's going to be quite open," Keyzer said. And there's that hardware beta we heard about last year, lest you forget.

Steam's Big Picture Mode -- a TV- and controller-friendly version of Valve's widely used digital gaming service -- is the first volley in Valve's big living room push. Keyzer pointed out that several devices already on the market are essentially doing what Valve hopes to do in the coming year with its own hardware. "There are a lot of computer manufacturers that are making computers like these now that you can buy presently and are supporting Big Picture," he said, referencing the three non-Valve PCs on display in the booth. "But we think that there's a lot of fertile ground for innovation and exploration in that area, so that's what we're doing," he added.

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The Daily Roundup for 01.09.2013

DNP The Daily RoundUp

You might say the day is never really done in consumer technology news. Your workday, however, hopefully draws to a close at some point. This is the Daily Roundup on Engadget, a quick peek back at the top headlines for the past 24 hours -- all handpicked by the editors here at the site. Click on through the break, and enjoy.

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Eyes-on with Valve’s Steambox prototypes

Eyeson with Valve's Steambox prototypes

The Steamboxes are here! Well ... sort of. The prototypes for various Steambox designs are certainly here at CES 2013, and we just spent a grip of time acquainting our lenses very closely with them. The devices range in size and form factor, as well as origin -- several of the devices we saw originate from Valve internal, but inclusions like Alienware's X51 and Digital Storm's Bolt were also being held up as examples of the ongoing "Steam in your living room" initiative (note: all the controllers are off-the-shelf Logitech wireless devices, not prototypes). The idea here, as Valve hardware engineer Jeff Keyzer told us, was to show off a variety of form factors for living room-friendly designs. We'll have more from our meeting later today, but for now you can feast your eyes on the elegant prototypes -- as well as Xi3's Piston, and the aforementioned other two third-party PCs -- that we'll be sure to see more of as 2013 goes on.

Terrence O'Brien contributed to this report.

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Valve engineer explains Steambox comments: ‘No current plans to announce anything in 2013’

When Valve hardware engineer Ben Krasnow gave a speech at a German technology conference back in December, he spoke to the much ballyhooed "Steambox" concept we've been hearing so much about in recent months (among other, vastly different subjects). Following that speech, a report on Golem.de (translated at the Neogaf gaming forums) posited that Krasnow indicated a reveal of said Steambox at this March's Game Developer's Conference, or perhaps at this June's E3 gaming trade show -- but Krasnow tells us he didn't say that exactly. "With regards to the Steambox news -- there has been a lot of things stated in the media which I didn't say. For example, it's true that we are working on getting Steam into the living room, and are planning for a hardware box, but we have no current plans to announce anything in 2013," Krasnow said in an email.

"The box might be linux-based, but it might not," he continued. "It's true that we are beta-testing Left for Dead 2 on Linux, and have also been public about Steam Big Picture Mode. We are also working on virtual and augmented reality hardware, and also have other hardware projects that have not been disclosed yet, but probably will be in 2013."

Valve also chimed in with a boilerplate statement, which explained the company's presence at this week's big consumer electronics show. "Yes, Valve will be at the show to meet with hardware and content developers in our booth space. Many PCs optimized for Steam and Big Picture will be shipping later this year. We are bringing some of these as well as some custom HW prototypes to our CES meetings." We saw one such example of a PC optimized for use with Steam's Big Picture Mode last night in Xi3's Piston modular PC -- the first of many of these setups we expect to see in 2013. Valve continued, "These custom prototypes are low-cost, high performance designs for the living room that also incorporate Steam and Big Picture. We will be sharing more information to the press and public in the coming months."

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Piston Steam Box Developed by Valve and Xi3 Displayed at CES

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Nine months ago, Valve firmly denied having a Steam Box in the works, but hope was revived at CES 2013 when Xi3 showcased a Steam-based modular computer.

Two of Xi3‘s modular computer were featured on Kickstarter less than four months ago. Upon failing to raise the funds necessary for mass producing ...
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Gabe Newell hints at possible ‘turnkey’ Valve living room system, sees others following suit

Steam Big Picture TV

Valve has been making a visibly deep push into the living room, but in bits and pieces -- controllers here, Big Picture interfaces there. Company chief Gabe Newell may have just hinted at a more holistic, though non-exclusive, approach in the works. Chatting on the sidelines of the Video Game Awards, he tells Kotaku that any Valve hardware would involve a "turnkey solution" with a "very controlled" environment, not unlike a console. While that's not necessarily the confirmation of the rumored Steam Box, Newell only stokes the speculation further through his eagerness to put Big Picture on Steam for Linux and get that much more control when building hardware. The game developer doesn't see his company monopolizing couch-based devices should it get involved, however -- he predicts more companies will be selling PCs in 2013 tailored for the TV in a way that would favor Steam. We won't consider either a Valve-made gaming box or its third-party equivalents to be imminent based solely on award show banter, but the remarks suggest that at least one of the PCs is more than just a dream.

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Source: Kotaku

Valve employee spills the hardware beans: wearable computers, ahoy

 Valve employee spills the hardware beans: wearable computers, ahoy
When Michael Abrash started working for Valve, he expected the higher-ups to hand him a pile of work and tell him to hop to it. They didn't. Instead, he was told to figure out the most valuable thing he could do for the company, and then do it. So, Abrash wound up kicking off an in-house R&D project for wearable computers, and according to a recent blog post, is looking to expand his research team. More than me-too mice and gamepads, indeed. Abrash is quick to put a lid on rumors of "Steam glasses," however, and warns readers not to expect any big reveals at E3 -- this is just an "initial investigation into a very interesting and promising space," he says, and is more "research than development." Rearing to give Google's Project Glass a run for its money? Or maybe you're just itching for a detailed narrative of employee and employer? Either way, you'll find what you're looking at the source link below.

Valve employee spills the hardware beans: wearable computers, ahoy originally appeared on Engadget on Fri, 13 Apr 2012 20:44:00 EDT. Please see our terms for use of feeds.

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