3M Touch Systems 84-inch Projected Capacitive Display hands-on

3M Touch Systems 84inch Projected Capacitive Touch Display handson

We knew we'd be seeing 3M Touch Systems' monster capacitive display once again, but we had no idea just how massive this year's iteration would be. Taking up residence in a corner of CES Unveiled 2013, the company's latest multi-touch prototype now measures in at 84 inches, far surpassing its 46-inch predecessor, with 100-inch versions waiting in the wings. This particular touch table now supports Ultra HD resolution (4K) and was shown running a software demo currently in use at Chicago's Museum of Science. As you may be able to tell from the accompanying gallery, those floating images aren't of the crispest quality, but that's because the files aren't fully high-res. Of course, tech of this kind isn't necessarily intended for households -- not yet, anyway -- it makes for a more natural fit in commercial environments (think: airports, car dealerships or wireless retailers). At present, the table here on the showfloor is calibrated to support 40 individual touch points, but a company rep assured us it could be configured for up to 60, allowing for large groups of people to interact simultaneously. While touch tabletops of this kind are still quite rare in the wild, expect to see them crop up more commonly in the near future. Check out our gallery below and stay tuned for a video demo.

Sarah Silbert contributed to this report.

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Disney Research develops capacitive touch that detects multiple users through their fingertips (video)

Disney Research develops capacitive touch that detects multiple users by their fingertips video

Creating a truly multi-user, multi-touch display is a tricky prospect. How do you know who's who short of turning the screen into one giant fingerprint reader? Chris Harrison, Ivan Poupyrev and Munehiko Sato at Disney Research have suggested in a paper that fingerprinting on a capacitive touchscreen isn't far off -- it's just what we need to fingerprint that matters. Rather than look for physical ridges, the scientists' method sweeps through AC frequencies to find the exact electrical impedances of fingertips in contact with the screen. Different bodies, different clothes and even different shoes give everyone a unique signature that lets the screen identify specific people, even when they each have multiple fingers in play. The researchers propose that the technique would work well in collaborative workspaces, personalized devices and security, but let's not forget that this is Disney we're talking about: it's placing a strong emphasis on the prospects for shared screen gaming without the limitations we know today. While any practical use is still some distance away, it's easy to see future tablets and tables that are designed from the start to encourage a little socializing.

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Disney Research develops capacitive touch that detects multiple users through their fingertips (video) originally appeared on Engadget on Tue, 09 Oct 2012 16:29:00 EDT. Please see our terms for use of feeds.

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Archos Child Pad gets capacitive screen upgrade, minor price hike to $140

Archos Child Pad gets capacitive screen upgrade, minor price hike to $140

Parents who've already purchased Archos' 7-inch Child Pad may be feeling somewhat miffed, as its screen's been upgraded from resistive to capacitive just two months after launch. There's no such thing as free multi-touch, so you'll have to fork out another ten bucks on top of the original asking price for the new version of the ICS slate, bringing the total to a cent under $140. Other internals are identical, so customers can still expect a 1GHz ARM processor, 1GB of RAM and 4GB of expandable storage, with some exclusive chipmunk-based content to boot. Just remember to let the kids have a go once in a while.

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Archos Child Pad gets capacitive screen upgrade, minor price hike to $140 originally appeared on Engadget on Thu, 02 Aug 2012 13:41:00 EDT. Please see our terms for use of feeds.

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Droplet and StackAR bring physical interface to virtual experiences, communicate through light (hands-on)

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Light-based communication seems to wind throughout the MIT Media Lab -- it is a universal language, after all, since many devices output light, be it with a dedicated LED or a standard LCD, and have the capacity to view and interpret it. One such device, coined Droplet, essentially redirects light from one source to another, while also serving as a physical interface for tablet-based tasks. Rob Hemsley, a research assistant at the Media Lab, was on hand to demonstrate two of his projects. Droplet is a compact self-contained module with an integrated RGB LED, a photodiode and a CR1216 lithium coin battery -- which provides roughly one day of power in the gadget's current early prototype status. Today's demo used a computer-connected HDTV and a capacitive-touch-enabled tablet. Using the TV to pull up a custom Google Calendar module, Hemsley held the Droplet up to a defined area on the display, which then output a series of colors, transmitting data to the module. Then, that data was pushed to a tablet after placing the Droplet on the display, pulling up the same calendar appointment and providing a physical interface for adjusting the date and time, which is retained in the cloud and the module itself, which also outputs pulsing light as it counts down to the appointment time.

StackAR, the second project, functions in much the same way, but instead of outputting a countdown indicator, it displays schematics for a LilyPad Arduino when placed on the tablet, identifying connectors based on a pre-selected program. The capacitive display can recognize orientation, letting you drop the controller in any position throughout the surface, then outputting a map to match. Like the Droplet, StackAR can also recognize light input, even letting you program the Arduino directly from the tablet by outputting light, effectively simplifying the interface creation process even further. You can also add software control to the board, which will work in conjunction with the hardware, bringing universal control interfaces to the otherwise space-limited Arduino. Both projects appear to have incredible potential, but they're clearly not ready for production just yet. For now, you can get a better feel for Droplet and StackAR in our hands-on video just past the break.

Continue reading Droplet and StackAR bring physical interface to virtual experiences, communicate through light (hands-on)

Droplet and StackAR bring physical interface to virtual experiences, communicate through light (hands-on) originally appeared on Engadget on Tue, 24 Apr 2012 15:03:00 EDT. Please see our terms for use of feeds.

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