Elliptic Labs releases ultrasound gesturing SDK for Android, will soon integrate into smartphones

Elliptic Labs releases ultrasound gesturing SDK for Android, will soon integrate into smartphones

Elliptic Labs has already spruced up a number of tablets by adding the ability to gesture instead of make contact with a touchpanel, and starting this week, it'll bring a similar source of wizardry to Android. The 20-member team is demoing a prototype here at CEATEC in Japan, showcasing the benefits of its ultrasound gesturing technology over the conventional camera-based magic that already ships in smartphones far and wide. In a nutshell, you need one or two inexpensive (under $1 a pop) chips from Murata baked into the phone; from there, Elliptic Labs' software handles the rest. It allows users to gesture in various directions with multiple hands without having to keep their hands in front of the camera... or atop the phone at all, actually. (To be clear, that box around the phone is only there for the demo; consumer-friendly versions will have the hardware bolted right onto the PCB within.)

The goal here is to make it easy for consumers to flip through slideshows and craft a new high score in Fruit Ninja without having to grease up their display. Company representatives told us that existing prototypes were already operating at sub-100ms latency, and for a bit of perspective, most touchscreens can only claim ~120ms response times. It's hoping to get its tech integrated into future phones from the major Android players (you can bet that Samsung, LG, HTC and the whole lot have at least heard the pitch), and while it won't ever be added to existing phones, devs with games that could benefit from a newfangled kind of gesturing can look for an Android SDK to land in the very near future.

Mat Smith contributed to this report. %Gallery-slideshow99597%

Filed under: , ,

Comments

Source: Elliptic Labs

Homebrew Kinect app steers Chromecast streams through gestures (update: source code)

Homemade app uses Kinect to steer Chromecast streams video

Chromecast may deliver on promises of sending wire-free video to TVs, but it's not hands-free -- or at least, it wasn't. Leon Nicholls has unveiled a homemade Kinect app for the desktop that gives him gesture-based control of videos playing through Google's streaming stick. While there's just two commands at this point, Nicholls hopes to open-source the code in the near future; this isn't the end of the road. If you can't wait that long, though, there's a quick demonstration available after the break.

Update: A few days later, Nicholls has posted the source code for his project; you'll need to whitelist your Chromecast for development to use it.

Filed under: , ,

Comments

Source: Leon Nicholls (Google+)

Google updates Gesture Search, now recognizes over 40 languages

Google updates Gesture Search, now recognizes over 40 languages

Gesture lovers and polyglots rejoice! Yesterday, Google updated Gesture Search for Android phones and tablets, making it compatible with even more languages. The app provides quick access to music, contacts, applications, settings and bookmarks -- to name some -- by letting users simply draw characters on the screen. It now recognizes over 40 languages and even handles transliteration, which comes in handy in Chinese, for example, where some native characters require more strokes than latin equivalents. Gesture Search started life as a Google Labs project back in March 2010 and received several tweaks over the years, including tablet support last fall. So go ahead: download the latest version from the Play Store and swipe away.

Filed under: , , ,

Comments

Source: Google (Google+)

Panasonic Eluga P P-03E takes on Samsung with its own air gestures (video)

Panasonic Eluga P P03E centers on air gestures, says two can play Samsung's game

Don't think that the Galaxy S 4 has a lock on the concept of touch-free input. Panasonic has bolstered NTT DoCoMo's summer lineup with the Eluga P P-03E, a 4.7-inch Android phone whose one-handed interface can involve even less finger contact than Samsung's flagship. Its central Touch Assist feature lets owners unlock their phone, answer calls, preview content and enter text by hovering a digit just above the glass. The handset is no slouch outside of its signature trick, either -- it carries a 1080p LCD, a 1.7GHz Snapdragon 600 processor, 32GB of expandable storage and a sizable 2,600mAh battery. Japanese customers will have their chance at Panasonic's above-the-screen magic in late June, although we wouldn't count on the Eluga P reaching the US anytime soon.

Filed under: ,

Comments

Via: The Next Web

Source: Panasonic (translated)

Hands-on redux: Creative’s Interactive Gesture Camera at IDF 2013 Beijing (video)

Handson with Creative's Interactive Gesture Camera at IDF Beijing 2013 video

At IDF 2013 in Beijing, Intel is again making a big push for perceptual computing by way of voice recognition, gesture control, face recognition and more, and to complement its free SDK for these functions, Intel's been offering developers a Creative Interactive Gesture Camera for $149 on its website since November. For those who missed it last time, this time-of-flight depth camera is very much just a smaller cousin of Microsoft's Kinect sensor, but with the main difference being this one is designed for a closer proximity and can therefore also pick up the movement of each finger.

We had a go on Creative's camera with some fun demos -- including a quick level of gesture-based Portal 2 made with Intel's SDK -- and found it to be surprisingly sensitive, but we have a feeling that it would've been more fun if the camera was paired up with a larger display. Intel said Creative will be commercially launching this kit at some point in the second half of this year, and eventually the same technology may even be embedded in monitors or laptops (remember Toshiba's laptops with Cell-based gesture control?). Until then, you can entertain yourselves with our new hands-on video after the break.

Comments

Source: Intel

Xbox 720 Next-Gen “Console” to Be Worn on Wrist, Renamed XWatch

There’s been rampant speculation about what the new Xbox 720 (codenamed “Durango”) video game console might have in store for us later this year, and now we have some answers. As more and more companies jump on the smartwatch bandwagon, the it’s been revealed that the next-gen Xbox won’t be a console in the traditional sense at all. Instead, the entire gaming system will be worn on your wrist, now dubbed XWatch.

xwatch xbox 720 1

By putting the console on the wrist of its player, you’ll be able to play games anywhere you go. For multiplayer gaming, each player will need to wear their own XWatch, but there will no longer be a need for a Kinect, as the watch itself acts as the gesture controller for games. Guess this is how they’ll solve the problem of detecting more than four players as has been previously rumored.

xbox 720 gestures

In addition to acting as the game console and controller, you’ll be able to play games on the go, as the watch’s liquid-crystal display will be capable of playing a variety of old school games when not connected to your TV or a network.

xwatch xbox 720 2

There’s not much more detail known yet on the XWatch, but I’d expect well find out more in the coming weeks and months as the next-gen console wars heat up.

UPDATE: Happy April Fool’s Day!

Fruit Ninja meets real Ninja with CamBoard’s Pico gesture camera (video)

Image

You can play Fruit Ninja with your fingertips, you can play it with your eyes, so it's reasonable enough that hand waving should control it too. And while gesture-sensing technology is hardly new, Teutonic outfit pmdtechnologies has been teasing a miniaturized edition of its depth camera that's ripe for embedding into small consumer electronics devices. All we've got so far is a short video (after the break) outlining its potential, but that's enough to hope someone can go head-to-head with Microsoft in the space.

Filed under:

Comments

Via: TechCrunch

Steelcase Gesture Chair Improves Your Gadget-Using Posture

From time to time, I’ve had a comfortable office chair. Though when you move, change jobs, etc., chairs seem to get a lower priority than more essential things. That being said, there’s something good about having a well-designed chair, which will let you sit for hours without feeling uncomfortable.

steelcase gesture chair smartphone tablet computer

While there are plenty of ergonomic chairs designed for working at a desk or computer, the Steelcase Gesture Chair was designed to be used comfortably with tablets and smartphones. The chair has got articulated arms that will adjust to support your arms and back, whether you’re holding your phone, tablet or laptop.

steelcase gesture chair smartphone tablet

It will support a wide variety of different postures and sitting positions, whilst always giving the right amount of support. This should work whether you’re touch-typing on your keyboard or browsing sites on your iPad.

The Steelcase Gesture Chair will be available this fall.

Steelcase Gesture chair adjusts to support our smartphone slump (video)

Steelcase Gesture chair supports our smartphone slump

As advanced as office chairs can be, they're still based on one increasingly bad assumption: that we're sitting upright in front of a traditional computer. Steelcase's upcoming Gesture chair at last acknowledges that we're living in a world of smartphones and tablets. Its back and seat shift in tandem to maintain support in any number of real-world postures, whether it's leaning back to check text messages or curling up for an e-book. The armrests are equally flexible to save us from the added strain that comes from holding a gadget in-hand. As long as habitual mobile device users can wait until the fall release, and aren't worried about the eventual price, the Gesture might literally have their backs.

Filed under: , , ,

Comments

Via: Gizmodo

Source: Steelcase

Clear promises Leap Motion support in Mac app, offers a glimpse of what’s to come

Clear promises Leap Motion support in Mac app, offers a glimpse of what's to come

We've seen some big Leap Motion deals announced, and some fairly impressive demos, but we haven't yet heard of many big-name apps that will support the gesture control technology. While not the biggest around, Realmac has today confirmed that the Mac version of its Clear to-do app -- itself noted for its novel interface -- will indeed support the motion controller "later this year." Details are light beyond that, but the company's offered a peek at what you can expect in the brief video after the break.

Filed under:

Comments

Source: Realmac