USC starts a web hub for DIY, open source virtual reality projects

USC starts a web hub for DIY, open source virtual reality projects

For the sheer variety of virtual reality headsets available, there's been few resources available for those who want to craft their own devices. USC wants to save us the effort of searching around. Its MxR Lab has just launched a showcase of creations and modifications that DIY enthusiasts can build, including open source code for both the devices and integrating full-body motion control through Kinect for Windows or OpenNI. The most ambitious is Socket HMD, a complete 1,280 x 800 headset that involves a 3D-printed shell and custom-assembled electronics. If your own ambitions don't stretch that far, you can still build the VR2GO viewer, which uses iPhones and iPod touch players as the eyepieces, as well as mods for the Oculus Rift developer kit that add stereo cameras or increase the field of view. Yes, you'll need a 3D printer and a knack for programming to get most of these projects going, but you won't have to wait for someone to make them for you -- a big help when many ready-made VR displays are either in development or priced out of reach for the average person.

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Via: Road to VR

Source: USC

Canon MREAL Mixed Reality headset hitting US March 1st for $125,000

Canon Mixed Reality AR headset rebranded 'MREAL' for US market

This isn't the first we've heard of Canon's Mixed Reality system -- not by a long shot. The company's trotted its augmented reality headset out a few times before. The camera maker did, however, take the opportunity to shed some light on its US plans for the head-mounted display yesterday at an event held in Manhattan's Classic Car Club. Surrounded by the classy convertibles, the company also unveiled the more streamlined (and vaguely Cypress Hill-esque) MREAL name. As before, the headset is decidedly industry-facing, targeting product prototypers with an augmented reality system that lets designers interact with computer-generated versions of their creations before actually willing them into existence.

The MREAL System for Mixed Reality (that's the full name -- or, if you want to drill down even further: the headset is the HM-A1 and the software platform is MP-100) generates video of one's surroundings using a pair of cameras positioned in front of the wearer's eyes, which is combined with computer-generated graphics. The result is displayed on a pair of small monitors "to create high-impact, three-dimensional images." Amongst the potential target audiences for the product are automotive designers, manufacturers, university researchers and museum exhibit curators. Canon's also planning to open up its SDK to developers, so applications will likely only increase.

As per Canon's press release, the MREAL system is set for a March 1st release, priced on a sliding scale, depending on which configuration you opt into -- though the company tossed out the steep $125,000 price point, along with $25,000 in annual maintenance. The aforementioned press release can be found after the break -- or better yet, have a look at our hands-on with the device right now.

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Google nabs design patent for left-eyed Google Glass, frees southpaws from tyranny

Google nabs design patent for leftside Google Glass, frees southpaws from tyranny

No more shall lefties wanting Google Glass toil under the oppression of right-handed overlords. Not if Google's newly granted design patent is an indication, at any rate. The filing simply puts the eyepiece on the other side for those who are either naturally left-inclined or just that much opposed to the optical status quo. There's no guarantee Google will be so accommodating when Glass reaches the general public, although we're hopeful: when early adopters are already paying a small fortune to leap in, it wouldn't hurt to produce a batch for left eye use and give the more committed southpaws among us the freedom they've craved since Google I/O.

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Google nabs design patent for left-eyed Google Glass, frees southpaws from tyranny originally appeared on Engadget on Tue, 16 Oct 2012 10:47:00 EDT. Please see our terms for use of feeds.

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Zeiss Cinemizer head-mounted OLED display wends its way into stores

Zeiss Cinemizer headmounted OLED display wends its way into retailers

Zeiss must be doing well in the lens business, as it hasn't exactly been in a rush to get its Cinemizer OLED on to shelves. Still, we're happy to say that the head-mounted display is at last slipping into retailers: Amazon partners are now carrying the regular 870 x 500 version for $749 in the US (German titling aside) and £578 in the UK. It doesn't look to be the version with head tracking that we tried earlier this year, but you'll still get a 3D image through HDMI 1.4 in addition to 2D through either the HDMI link or analog input. The price makes it a tempting alternative to the more advanced but costlier Sony HMZ-T2 -- and for those who'd like something slightly more discreet-looking while they zone out with a good movie.

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Zeiss Cinemizer head-mounted OLED display wends its way into stores originally appeared on Engadget on Mon, 15 Oct 2012 15:01:00 EDT. Please see our terms for use of feeds.

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Sony ‘Prototype-SR’ spotted at TGS 2012: the HMZ-T2 tacks on a camera, plays with user perception (video)

Sony 'PrototypeSR' spotted at TGS the HMZT2 tacks on a camera for enhanced 3D measures

Remember the Sony HMZ-T2 3D head-mounted display that we tried on back at IFA? Well, it's being prominently featured here at TGS, too. Tucked away at a smaller, much more modest booth around the corner, however, is something a smidge more interesting. Kept behind glass and a safe distance away from our grubby mitts and sweaty foreheads resides the "Prototype-SR" (Substitutional Reality) that was outed on YouTube last week. Essentially, the unit appears to be the HMZ-T2 with a front-mounted camera for head tracking and camera functionality -- the sort of thing that will provide what's being called a 360-degree immersive entertainment experience. From what we can tell from the booth monitors, the unit displays 3D video overlaid in real space for the person wearing the device. Details are scarce and extremely limited demos were available in an apparent lottery (no luck here). You can rest assured that if we're able to snag one, though, we'll be sure to offer up some impressions. For now, take a look at the camera-wielding set of hi-tech goggles in the gallery below and the aforementioned video awaits just past the break.

Continue reading Sony 'Prototype-SR' spotted at TGS 2012: the HMZ-T2 tacks on a camera, plays with user perception (video)

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Sony 'Prototype-SR' spotted at TGS 2012: the HMZ-T2 tacks on a camera, plays with user perception (video) originally appeared on Engadget on Thu, 20 Sep 2012 06:34:00 EDT. Please see our terms for use of feeds.

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Sony quietly drops new HMZ-T2 Personal 3D viewer at IFA

Sony quietly drops new HMZT2 Personal 3D viewer at IFA

Sony almost sneaked this one by us at today's IFA press event. In fact, it was never mentioned on stage and practically buried in the day's flood of PR. The HMZ-T2 is the company's next generation wearable 3D display. Aesthetically it doesn't appear very different from last year's T1 and, spec-wise, things seem largely the same as well. Put the head-mounted unit on and you'll be presented with a pair of 0.7-inch OLED monitors that deliver 45 degrees of three-dimensional entertainment. There's also the same Virtualphones tech baked in, that create the illusion of a 360-degree 5.1 surround sound system. The T2 distinguishes itself primarily through a refined design that makes it lighter and more comfortable (without resorting to shape-shifting liquid metal, either). For more, check out the PR below.

Continue reading Sony quietly drops new HMZ-T2 Personal 3D viewer at IFA

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Sony quietly drops new HMZ-T2 Personal 3D viewer at IFA originally appeared on Engadget on Wed, 29 Aug 2012 11:12:00 EDT. Please see our terms for use of feeds.

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Editorial: Engadget on EyeTap, Project Glass and the future of wearable cameras

Editorial Google may be ready for wearable cameras, but what about you

Summer in Paris -- you can't walk a block on Champs-Élysées without locking eyes with at least one camera-equipped tourist. But Steve Mann's shooter wasn't dangling from his shoulder and neck; it was mounted on his head, with a design strikingly similar to Google's Project Glass. Unlike that mainstream Mountain View product, however, Mann's version has reportedly been around in one form or another for 34 years, and was designed with the objective of aiding vision, rather than capturing stills and video or providing a bounty of database-aided readouts. It's also street-ready today. While on vacation with his family, the Ontario-based "father of wearable computing" was sporting his EyeTap as he walked down the aforementioned French avenue, eventually entering a McDonald's to refuel after a busy day of sightseeing. He left without his ranch wrap, but with seriously damaged hardware.

What allegedly occurred inside the restaurant is no doubt a result of the increasing presence and subsequent awareness of connected cameras, ranging from consumer gear to professional surveillance equipment. As Mann sat to eat, he writes that a stranger approached him then attempted to pull off his glasses, which, oddly, are permanently affixed to his skull. The man, at that point joined by one other patron and someone that appeared to be a McDonald's employee, then pushed Mann out of the store and onto the street. As a result of the attack, the eyewear malfunctioned, resulting in the three men being photographed. It wouldn't be terribly difficult for police to identify those involved, but this encounter may have greater implications. McDonalds has since launched an investigation into the matter and seems to be denying most of the claims, but it'll be some time yet before the full truth is uncovered. Still, the whole ordeal got us at Engadget thinking -- is the planet ready for humans to wear video recorders, and will it ever shake a general unease related to the threat of a world filled with omnipresent cameras? Join us past the break for our take.

Continue reading Editorial: Engadget on EyeTap, Project Glass and the future of wearable cameras

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Editorial: Engadget on EyeTap, Project Glass and the future of wearable cameras originally appeared on Engadget on Wed, 18 Jul 2012 13:41:00 EDT. Please see our terms for use of feeds.

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