Portable Washing Machine To Make Travelers Happy

The Dolfi Washing Machine is an amazing portable one that fits into the luggage without a fuss. Promising you a speedy and efficient washing of clothes, when out on the go … the system uses innovative ultrasound technology to do the cleaning. Who couldn’t do with a fresh pair of undies and white shirt while living out of a suitcase for the better part of the month!

Designers: Andre Fangueiro & Studio Lata

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(Portable Washing Machine To Make Travelers Happy was originally posted on Yanko Design)

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Xbox One vs. the PlayStation 4: A battle over services, not chips

DNP  Xbox One and the PlayStation 4 whats the difference, anyway

If you start counting from the Magnavox Odyssey, we've been playing console games for seven generations now. Yes, it's crazy to think of, but it's even more alarming to realize that the industry has been in an all-out "war" since generation three. For better or worse, competition became a part of the hardware cycle. The players (you know, Sega, Nintendo, Sony and Microsoft) have changed several times through the years, but until recently, the game hasn't -- the console wars were fought over who had more bits, what had the most RAM and how fast a machine could render frames. Now, as we kick off generation eight, we're seeing a very different kind of contest.

We're not saying that hardware specifications don't matter -- they absolutely do -- but this time, the two leading armies are packing painfully similar heat. On paper, the Xbox One and PlayStation 4 really aren't that different. So, what's going to win the war? Software, services and brand.

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Eidos’ Deus Ex: Universe is an ‘expanding and connected’ world that spans platforms and titles

Eidos reveals plans for Deus Ex Universe an 'expanding and connected' world that spans platforms and titles

Eidos Montreal has seen the future for its Deus Ex franchise and it's ready to shed some light on its connected vision. On the company's community blog, studio head David Anfossi revealed that the next phase for the franchise builds upon lessons learned from Deus Ex: Human Revolution; something Eidos Montreal is calling Deus Ex: Universe. No, it's not a standalone title for the next-gen, but rather a new, unifying approach to "create an ongoing, expanding and connected game world" that spans all upcoming titles. And that's cross-platform, too, as this persistent world and the additional experiences it'll deliver will encompass traditional platforms like the PC and console, as well as the portable space, mobile and even graphic novels. Work's apparently already underway on the project, with the first title in this new Universe slated to hit the PC and next-gen console space.

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Via: Joystiq

Source: Eidos Montreal

AMD’s Saeid Moshkelani on building custom silicon for PlayStation 4, Xbox One and Wii U

AMD's Saeid Moshkelani on building custom silicon for PlayStation 4, Xbox One and Wii U

The next-generation of consoles has finally and fully arrived here at E3, and the companies building the Xbox One, PS4 and Wii U are doing their best to differentiate their consoles from the competition. However, there is a common thread that connects them under the hood: AMD silicon. Naturally, we wanted to know more about the process of building chips for these next gene consoles. So, we spoke with AMD VP Saeid Moshkelani -- who heads up the Semi-Custom Business Unit that built those SoCs -- to get the inside scoop.

Moshkelani wouldn't get into the details of the differences between the chips he built for the consoles. Instead, he talked about how AMD developed custom silicon for each and the necessity of secrecy in the process. In fact, Sony, Nintendo and Microsoft had no idea that they were each going to the AMD well to get silicon for their next-gen platforms until they were announced. So, head on down past the break to hear Moshkelani discuss what it's like working with the big three and AMD's role in making next-gen gaming a reality.

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