Pikachu Yellow 3DS XL to hit Japanese shores, require a pre-order for purchase

Pikachu Yellow 3DS LL to hit Japanese shores, require a pre-order for purchase

Nintendo handhelds are no strangers to new coats of paint -- or Pokemon, for that matter -- and now the firm is readying a Japan-exclusive Pikachu Yellow 3DS XL (officially the LL for locals). The brightly colored clamshell features a white interior and the electric rodent's visage on its lid with his tail trailing onto the underside. Priced at ¥18,900 (roughly $238), the portable will only be available at Pokemon Center stores throughout the Land of the Rising Sun on September 15th for those who pre-order between August 25 and its release. Gamers in North America may not be able to snap up the uniquely hued system, but this weekend's launch of the 3DS XL in red and blue could provide a small measure of consolation.

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Pikachu Yellow 3DS XL to hit Japanese shores, require a pre-order for purchase originally appeared on Engadget on Sun, 19 Aug 2012 07:23:00 EDT. Please see our terms for use of feeds.

Permalink Joystiq, Andriasang  |  sourcePokemon  | Email this | Comments

Engadget’s back to school guide 2012: gaming

Welcome to Engadget's back to school guide! The end of summer vacation isn't nearly as much fun as the weeks that come before, but a chance to update your tech tools likely helps to ease the pain. Today, we're getting our game on -- and you can head to the back to school hub to see the rest of the product guides as they're added throughout the month. Be sure to keep checking back -- at the end of the month we'll be giving away a ton of the gear featured in our guides -- and hit up the hub page right here!

DNP Engadget's back to school guide 2012 gaming

It's time to balance out that daily grind at school with some well-deserved leisure. Fortunately, many of our choices walk that fine line between work and play -- if you're willing to stump up some more cash beyond a normal laptop, you could get something capable of handling the latest PC titles. Some of our other choices may be a harder sell in the education stakes, but we all need some stress relief, right? And with bigger consoles nearing the end of their life cycles, there's never been a more wallet-friendly time to get involved. Jump in after the break for our favorite gaming choices. If all your money's been earmarked for learnin', then you should certainly enter our sweepstakes. Leave a comment after the break for a chance to win, and visit our giveaway page for all the details.

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Engadget's back to school guide 2012: gaming originally appeared on Engadget on Mon, 13 Aug 2012 12:00:00 EDT. Please see our terms for use of feeds.

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Nintendo’s transparent 3DS XL poses for the camera, makes you wish you had one

Nintendo's transparent 3DS XL poses for the camera, makes you wish you had one

We know what you're likely thinking: "I want this. I want it now" -- or, you know, something along those lines. Unfortunately, don't expect this transparent beauty to show up at retail stores when the supersized 3DS launches later next month, as it's nothing but a mere demo unit. The see-through XL was recently used by Nintendo to showcase the handheld's guts during a Q&A session on its website, and while it's currently just an extra-large test dummy, it could potentially be a sign of big things to come. We wouldn't hold our breath, though, so for now you'll have to be satisfied with one of those opaque options you have to choose from.

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Nintendo's transparent 3DS XL poses for the camera, makes you wish you had one originally appeared on Engadget on Mon, 23 Jul 2012 15:27:00 EDT. Please see our terms for use of feeds.

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Nintendo 3DS XL sports less reflective screen than its predecessor, improved parallax effect

3DS XL sports less reflective screen than its predecessor, improved parallax effect

Supersized screens may be the centerpiece of Nintendo's 3DS XL, but a new Iwata Asks interview reveals that its top display packs some new anti-glare tech too. Takashi Murakami, from the company's Mechanical Design Group, notes that each of the LCD's three glare-prone layers were specially treated to reduce reflectivity from the original 3DS' 12 percent, down to three. According to head honcho Iwata, anti-reflection coatings have been on the Big N's radar since the GameBoy Advance era, but were typically abandoned because they were too pricey. The Q&A session also confirmed something we noticed when we put the handheld through the review gauntlet -- the larger display increases the parallax effect, which translates to a deeper looking 3D experience. If your current handheld's screen bounces too much light for your liking, the XL can take its place starting August 19th in North America.

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Nintendo 3DS XL sports less reflective screen than its predecessor, improved parallax effect originally appeared on Engadget on Mon, 23 Jul 2012 04:24:00 EDT. Please see our terms for use of feeds.

Permalink Engadget Spanish, Joystiq  |  sourceNintendo  | Email this | Comments

Nintendo president: 3DS XL isn’t big enough for a second analog stick

Nintendo president 3DS XL isn't big enough for second analog stick

We spent a good chunk of time getting to know Nintendo's 3DS XL, which sidesteps the notion of a second analog stick -- despite peripherals adding one to the older model. Now Nintendo president, Satoru Iwata, has weighed in on the game maker's decision, saying that trade-offs were made for both battery life and the overall size of the unit. Iwata shrugged off those controller complaints, saying: "[The lack of a second stick] isn't my main focus when I look at the 3DS XL, it's one point we had to cover, but for me personally I'm quite happy with the product we're able to offer. " If you're serious about your strafing and shooting, at least there's the eventual super-sized add-on.

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Nintendo president: 3DS XL isn't big enough for a second analog stick originally appeared on Engadget on Fri, 13 Jul 2012 05:17:00 EDT. Please see our terms for use of feeds.

Permalink Kotaku  |  sourceThe Independent  | Email this | Comments

Nintendo 3DS XL review: bigger is better, but it’s still not quite enough

Nintendo 3DS XL review Bigger is better, but not quite enough

If you like your portable gaming three-dimensional, clam-shelled and big, then Nintendo's 3DS XL fulfills those broad, unconventional requirements. It's a design refresh that more closely references both previous generations of DS hardware (and the incoming Wii U) -- all while touting a substantially bigger, 3D-capable, parallax-barrier screen. Aside from a larger battery, the XL's internals rehash what we first saw over a year ago: the controls remain the same, with no addition of a (mildly) hardcore gamer-courting second analog stick. For what it's worth, the device does arrive with a 4GB SD card in-box (up from 2GB in the original), matching the approximate doubling in physical dimensions. 18 months is a long time in gaming, especially these days, and although 3DS sales have recently rallied against Sony's latest, we reckon the 3DS XL has double the appeal of its forebear. We'll explain why right after the break.

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Nintendo 3DS XL review: bigger is better, but it's still not quite enough originally appeared on Engadget on Tue, 10 Jul 2012 10:00:00 EDT. Please see our terms for use of feeds.

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3DS XL to get Circle Pad Pro treatment, become that much larger

3DS XL to get Circle Pad Pro treatment, become that much larger

Nintendo's latest oversized handheld not big enough for you? Maybe another Circle Pad Pro will help. According to Japanese gaming publication Famitsu, the Big N is poised to give the freshly announced 3DS XL a second analog slider. Pricing wasn't covered in the magazine's Nintendo Q&A session, but gamers in the Land of the Rising Sun should have their thumbs on it later this year. Oh, and in case you didn't hear, the colossal clamshell is getting its very own charging cradle too, sold separately for 1,200 yen ($15). Mum's the word on stateside details for the secondary slide pad, but we wouldn't be surprised to see it show up on foreign shores.

3DS XL to get Circle Pad Pro treatment, become that much larger originally appeared on Engadget on Thu, 28 Jun 2012 08:03:00 EDT. Please see our terms for use of feeds.

Permalink Kotaku  |  sourceFamitsu  | Email this | Comments

Nintendo 3DS XL caught on video, gets manhandled abroad

Nintendo 3DS XL caught on video, gets groped abroad

Nintendo's new 3DS XL was just revealed last week, but we didn't have to wait long for the plus-sized handheld to get put through its paces. Puissance Nintendo got its game on with Nintendo's newest, and if Google's translation is to be believed, the added screen real-estate is, naturally, a welcome addition, and the panel is plenty bright with excellent viewing angles. Also, any negative effects from the bigger pixels present in the display -- it's the same resolution as its baby brother -- have apparently been ameliorated by an anti-aliasing filter of some sort. As for folks concerned about gripping the 3DS XL, fear not, as ergonomics are reportedly spot on, with an even weight distribution that feels no heavier than a standard 3DS. Still not ready to rush out and grab one this August? Head on past the break to see the XL in action, and pop on over to the source link to see if the full French spill will persuade you.

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Nintendo 3DS XL caught on video, gets manhandled abroad originally appeared on Engadget on Tue, 26 Jun 2012 20:38:00 EDT. Please see our terms for use of feeds.

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Nintendo Direct 6.22.2012 – Nintendo 3DS XL, Super Smash Bros. 4 Info, and Kirby’s Dream Collection

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Egad! A Nintendo Direct event so suddenly? Good thing we’ve got the scoop, the whole scoop, and nothing but the scoop on what was announced.

E3 2012 for Nintendo was Dullsville, U.S.A. Population, us. Thursday night’s Nintendo Direct though, completely the opposite, almost a subtle “Hey yuze guys, sorry about E3 ...
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