The disclaimer at the very beginning of the video should be indication enough that the things you are about to see will blow your minds away. After decades of watching 3D holographic projections in movies like the Star Wars franchise, a Kickstarter project is bringing the promise of three-dimensional virtual imagery to life. No VR/AR headsets, no 3D glasses, no gimmicks, the Looking Glass display can actually showcase visual content in 3D, to the naked eye. Not only does the content being displayed on the screen have a z-axis, showing depth, it also responds to parallax, meaning that depending on where you’re viewing the display from, you see a different angle of the 3D file.
The Looking Glass pulls this fest off using its proprietary lenticular display that combines 45 angles of any given 3D model into one, allowing you to look at the model’s front, sides, top, and bottom. While the display is a thick chunk of glass, the results are far ahead of other conventional 3D displays. The thick lenticular screen comes in two sizes, and requires a laptop or desktop to power it. Using an HDMI cable to transfer data and a USB-C cable for power, the Looking Glass supports OBJ, FBX, STL, and gLTF formats, while working with softwares like Maya, Zbrush, Blender, Tinkercad, and Solidworks to provide live viewing of 3D files.
Currently, the Looking Glass is positioned to revolutionize any profession relying on CAD modeling, be it architecture, industrial design, or even game design. The display also offers the ability to connect to a Nintendo Switch joycon or a Leap Controller, allowing you to even interact with your models in a way that’s unprecedented. Having just completed crowdfunding on Kickstarter, the Looking Glass is estimated to deliver as soon as September 2018. If it does go mainstream, we may just skip the entire VR headset phase of 3D modeling!
Designer: Shawn Frayne
The smartwatch has a tonne of purposes, but ultimately, it has one (or maximum two) core functions. The fact that it replaces the watch means a smartwatch’s first purpose is to tell the time. The second extended function is a fitness tracker, because that’s a promise smartwatches always make, i.e., to replace a fitness-tracking wearable.
For that express purpose, the EveRest smartwatch has not one, not two, but three screens. With two dedicated Flexible Numeric Displays for time/date and for the heart-rate monitor, the EveRest is one of the only wearables that allows you to multi-task. These displays can run 24×7 while consuming extremely low amounts of power. The primary screen then gets reserved for regular day-to-day activities like calling, messaging, browsing, and music playback, while the two secondary screens serve their core purposes, giving you a clear view of the time, the date, and your health. Makes sense, doesn’t it??
Designer: Chanmi Lee
There’s a lot to love about the Hubble Phone by Turing Space Industries. It emulates the strangely beautiful clamshell format first seen in Nokia’s N93 phone, allowing you to not only flip but swivel your phone’s screen, as the camera sat on the hinge, turning your phone into a camcorder of sorts… a format that was a novelty and quite a success back in 2006. Not only does the Hubble Phone experiment with that format, it’s also almost 100% screen… ON BOTH SIDES. Running all around the front and the back on both components is a display unit that looks pretty stellar in the renders and the video, although we could do without the notch. (No, really, we could do without it.)
In order to achieve this stunning all-screen arrangement, Turing pushes all the peripherals to the side. Along with the camera (which boasts of 15x zoom), you’ve got a volume dial (yes, a rotating one), a power button, camera shutter button, sim card slot, and a USB Type-C charging port. The phone is said to run two Snapdragon 855 chipsets, be AR and VR compatible, and come with a hefty price tag of $2,750… but honestly, with a phone that’s so mesmerizingly beautiful, I bet people would pay that price.
Designer: Turing Space Industries