Tag Archives: haptics
Back in 2011, tactile displays were thought to be the next big thing in mobile computing, since you can't feel anything from glass-fronted smartphones. Tanvas, a startup out of Northwestern University, is looking to change all of that with its protot...
Microsoft Research has two types of touch for VR haptics
Virtual reality is one of the most immersive technologies available today. That is until the illusion shatters when you instinctively reach out to touch something and are met with a one-size-fits-all haptic response or no feedback at all. Microsoft R...
The OmniWear Arc is a haptic neckband for serious gamers
There's a lot to keep track of in a game like Counter-Strike. You need to know your location, where your teammates are, your ammo supply and most importantly -- where your enemies are. With all these sights and sounds coming at you, it's easy to miss...
How about a nice hot cup of virtual tea?
Electronics company ALPS tests out (and manufactures) all kinds of things, but its virtual cup, courtesy of haptic technology and heat transmission, is the electronics manufacturer at its weird best. The cup, which is the size of a typical tumbler, i...
PhD student uses a robot to make VR feel more real
Between the HTC Vive and the Oculus Rift, we've come a long way towards being able to step in to virtual worlds -- but touching those false realities is a different matter. Solving this means finding a haptic technology that can adapt to needs of a c...
Shape-shifting interface lets you touch computer simulations
Researchers want us to better interact with machines via screens and VR, but let's face it, we humans like to touch real objects. MIT's Tangible Media Group has been playing with that idea for awhile now with projects like InForm, an uncanny telepres...
Microsoft thinks disorientation is the key to touch in VR
To manipulate virtual objects in VR, you have to use an Oculus Touch or other "virtual wand" controller like some kind of hands-off, digital tong. To get an actual "haptic" or touch experience, you need real objects, but it's computationally challeng...
Sony shows off its first set of weird and wild Future Labs prototypes
Last week, Sony took the wraps off its Future Lab initiative -- an R&D arm of the company showing off early prototypes of products and gathering feedback to help shape their development process. Today at SXSW, Sony showed off some of those protot...
ViviTouch HD Feel Technology Is Enhancing Audio, Gaming, And Even Adult Toys
AblePlanet’s haptic headset adopts Linx Fusion moniker, we go hands-on
In case you hadn't noticed, "next-gen" is sort of the theme of E3 2013, and the term applies to far more than just video game consoles. Take headphones, for instance -- Able Planet tells us that it's developed what it believes to be the next generation in personal audio: a haptic headset outfitted with ViViTouch technology. Put simply, these things subtly vibrate with an audio source, but in a non-distracting way. The company first showed us this device back at CES 2013, but that prototype was unnamed, rough around the edges and had limited control options. Today, AblePlanet introduced us to the final prototype for what it now calls its Linx Fusion headset. We gave the cans a listen to see what had changed.
Filed under: Portable Audio/Video