Alliance for Wireless Power approves its specification, edges closer to truly cable-free charging

Alliance for Wireless Power

Design by committee might not be the death knell for technology after all. Over four months after the Alliance for Wireless Power was founded in earnest, the coalition has already greenlit a specification for its partners to work from. The guideline lets device makers start building devices that charge through a magnetic resonance technology more forgiving of distance and material than Qi while simplifying the process through short-range wireless formats like Bluetooth 4.0. While the A4WP group hasn't made all the details public, it's holding meetings this week to speed up the commercialization process -- it's here that we'll learn whether the corporate bureaucracy is just as quick at getting wireless charging hardware into our hands as it is handshaking on standards.

Continue reading Alliance for Wireless Power approves its specification, edges closer to truly cable-free charging

Filed under: , ,

Alliance for Wireless Power approves its specification, edges closer to truly cable-free charging originally appeared on Engadget on Tue, 30 Oct 2012 01:13:00 EDT. Please see our terms for use of feeds.

Permalink   |   | Email this | Comments

W3C teams with Apple, Google, Mozilla on WebPlatform, a guide to building the open web (video)

W3C teams with Apple, Google, Mozilla on WebPlatform, a guide to building the open web videoThe World Wide Web Consortium might just be the United Nations of web development, as it's bringing together some frequent enemies to fight for a common cause through WebPlatform.org. The collaboration will see Adobe, Apple, Facebook, Google, HP, Microsoft, Mozilla, Nokia and Opera pool educational resources to create a comprehensive, frequently updated guide to creating HTML5 and other content for the open web. The companies' instructional oversight is just the start, however -- visitors will have chats and forums to devise their own solutions, and they'll even have a better than usual chance at influencing mid-development web standards. It may be some time before we'll see the first fruits of the organization's work, but we're already happy to see technology companies set aside some of their differences.

Continue reading W3C teams with Apple, Google, Mozilla on WebPlatform, a guide to building the open web (video)

Filed under: , , , , , ,

W3C teams with Apple, Google, Mozilla on WebPlatform, a guide to building the open web (video) originally appeared on Engadget on Tue, 09 Oct 2012 03:23:00 EDT. Please see our terms for use of feeds.

Permalink 9 to 5 Google  |  sourceWebPlatform.org  | Email this | Comments

Bluetooth SIG releases certifications for fitness devices aimed at runners and cyclists

Fitness gadgets are great, but you never quite know what you're going to get when it comes to calorie counts, or a reading of how many miles you've run. That could change, though, thanks to a set of standards the Bluetooth Special Interest Group (SIG) is adopting with regard to fitness devices. These two certifications, which apply to running and cycling gadgets, respectively, affect the way data (e.g., cadence, speed, distance) is transmitted to paired devices like smartphones, sports watches and cycling computers. As far as SIG is concerned, too, more standardization means OEMs will have an easier time bringing new products to market -- not that there's any current shortage of options to choose from.

Continue reading Bluetooth SIG releases certifications for fitness devices aimed at runners and cyclists

Filed under: ,

Bluetooth SIG releases certifications for fitness devices aimed at runners and cyclists originally appeared on Engadget on Mon, 27 Aug 2012 23:11:00 EDT. Please see our terms for use of feeds.

Permalink GigaOm  |   | Email this | Comments

ITU approves NHK’s Super Hi-Vision as 8K standard, sets the UHDTV ball rolling very slowly

ITU approves NHK's Super HiVision as 8K standard, sets the UHDTV ball rolling very slowly

We'd heard that the International Telecommunication Union was close to approving Super Hi-Vision as an Ultra High Definition TV standard, and the UN agency hasn't waited long to confirm the rumors. The recommendation to use NHK's 7,680 x 4,320 format has gone unopposed and should define the parameters for incredibly detailed 8K video worldwide. This shouldn't lead anyone to return that 4K TV just yet -- once again, it's important to remember that NHK still won't start any kind of wider testing until 2020. That's also assuming that the first 8K sets are down to Earth instead of the incredibly expensive 145-inch variety.

Filed under: , ,

ITU approves NHK's Super Hi-Vision as 8K standard, sets the UHDTV ball rolling very slowly originally appeared on Engadget on Sat, 25 Aug 2012 05:37:00 EDT. Please see our terms for use of feeds.

Permalink BBC  |  sourceITU, NHK (translated)  | Email this | Comments

Nikkei: ITU near recommending NHK’s Super Hi-Vision as official TV standard

NHK Super Hi-Vision at Olympics

We've seen NHK preparing its Super Hi-Vision 8K video since time immemorial. Wouldn't it be nice if the TV broadcast technology was more than just a perpetual research project? If sources for Japan's Nikkei aren't dreaming, the International Telecommunication Union is now "likely" to declare the format an official standard for broadcasters and TV makers. Should it go ahead, the UN telecom body would ask the world to rely on Super Hi-Vision as an eventual successor to HDTV and reduce the balkanization of TV standards that we've seen in the past. Neither the ITU nor NHK is known to have commented on the claim so far, but NHK isn't exactly in a rush to get a seal of approval from anyone -- widescale test broadcasts aren't coming until 2020, and production TVs themselves are only just entering a 4K universe.

Filed under:

Nikkei: ITU near recommending NHK's Super Hi-Vision as official TV standard originally appeared on Engadget on Wed, 22 Aug 2012 22:08:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceNikkei (subscription required)  | Email this | Comments

IEEE pushes for Ethernet standard between 400Gbps and 1Tbps, hopes to head off big data crunch

IEEE pushes for Ethernet standard between 400Gbps and 1Tbps, hopes to head off big data crunch

Ethernet might seem passé to those of us toting Ultrabooks, but it's important enough to provoke a crisis for internet providers and many of those who depend on high-speed computing networks for a living: based on the rises of streaming video and social networking, the IEEE is worried that many of those large-scale networks will need 10Tbps of total bandwidth just to avoid a logjam in 2020. To that end, the standards body has formed a Higher-Speed Ethernet Consensus group that's mulling a new, breakneck-speed format reaching either 400Gbps or 1Tbps, depending on whose approach you'd favor. Fight the urge to pick the 1Tbps option on instinct, however. Both options would depend on bonding multiple connections together, and the faster of the two formats could lead to some expensive and very ungainly cables if it's not handled well. A meeting is scheduled for late September in Geneva to at least begin hashing out the details. Although we won't be wiring our homes with terabit Ethernet anytime soon, the standard should come quickly enough that the Googles and Netflixes of the world can satisfy our data addictions for a good while longer.

[Image credit: Justin Marty, Flickr]

Continue reading IEEE pushes for Ethernet standard between 400Gbps and 1Tbps, hopes to head off big data crunch

Filed under:

IEEE pushes for Ethernet standard between 400Gbps and 1Tbps, hopes to head off big data crunch originally appeared on Engadget on Mon, 20 Aug 2012 18:40:00 EDT. Please see our terms for use of feeds.

Permalink CNET, The Verge  |  sourceIEEE  | Email this | Comments

MPEG drafts twice-as-efficient H.265 video standard, sees use in phones as soon as 2013

MPEG drafts twiceasefficient H265 video standard, sees use in phones as soon as 2013

All of that squabbling over H.264 may be rendered moot in the near future. The Motion Picture Experts Group (better known as MPEG) has just let us know that it was quietly drafting a new video standard while everyone was on summer vacation last month: H.265, also called High Efficiency Video Coding, promises to squeeze video sizes with double the efficiency of H.264. As you might imagine, this could lead either to a much smaller video footprint for bandwidth-starved mobile users or a hike to image quality with the same size as before. Imagine fast-loading HD streaming on 4G, or cable TV without all the excess compression, and you've got the idea. Ericsson Research visual technology lead Per Fröjdh anticipates H.265 coming as soon as 2013, when our smartphones and tablets are most likely to play it first. TV and other areas might have to wait, although Fröjdh is offering a consolation prize -- he's teasing a separate MPEG project that could give us glasses-free, compressed 3D video as a standard by 2014.

Continue reading MPEG drafts twice-as-efficient H.265 video standard, sees use in phones as soon as 2013

Filed under: , ,

MPEG drafts twice-as-efficient H.265 video standard, sees use in phones as soon as 2013 originally appeared on Engadget on Wed, 15 Aug 2012 21:46:00 EDT. Please see our terms for use of feeds.

Permalink   |  source9to5 Mac  | Email this | Comments

OpenGL ES 3.0 and OpenGL 4.3 squeeze textures to the limit, bring OpenVL along for the ride

OpenGL ES 30 and OpenGL 43 squeeze textures to the limit, bring OpenVL along for the ride

Mobile graphics are clearly setting the agenda at SIGGRAPH this year -- ARM's Mali T600-series parts have just been chased up by a new Khronos Group standard that will likely keep those future video cores well-fed. OpenGL ES 3.0 represents a big leap in textures, introducing "guaranteed support" for more advanced texture effects as well as a new version of ASTC compression that further shrinks texture footprints without a conspicuous visual hit. OpenVL is also coming to give augmented reality apps their own standard. Don't worry, desktop users still get some love through OpenGL 4.3: it adds the new ASTC tricks, new visual effects (think blur) and support for compute shaders without always needing to use OpenCL. All of the new standards promise a bright future in graphics for those living outside of Microsoft's Direct3D universe, although we'd advise being patient: there won't be a full Open GL ES 3.0 testing suite for as long as six months, and any next-generation phones or tablets will still need the graphics hardware to match.

Continue reading OpenGL ES 3.0 and OpenGL 4.3 squeeze textures to the limit, bring OpenVL along for the ride

Filed under: , ,

OpenGL ES 3.0 and OpenGL 4.3 squeeze textures to the limit, bring OpenVL along for the ride originally appeared on Engadget on Tue, 07 Aug 2012 04:54:00 EDT. Please see our terms for use of feeds.

Permalink TechCrunch  |  sourceKhronos Group (OpenGL ES), (OpenGL)  | Email this | Comments

Microsoft no fan of existing WebRTC standard, proposes its own to get Skype onboard

Microsoft no fan of WebRTC standard in Chrome, proposes its own to get Skype onboard

Microsoft, objecting to a web standard promoted by its competitors? Get out. While Firefox, Opera and now Chrome have implemented WebRTC on some level for plugin-free VoIP and webcam chats, Microsoft doesn't think the existing, proposed standard is up to snuff for linking with existing devices or obeying "key web tenets." It's suggesting a new CU-RTC-Web standard to fix what it claims is broken with WebRTC. Thankfully, the changes are more technical improvements than political maneuvering: Microsoft wants a peer-to-peer transport level that gives more control as well as to reduce some of the requirements that it sees holding the technology back as of today. There's no doubt an economic incentive for a company that wants to push Skype in the browser, but the format is already in front of the W3C and could become a real cross-platform standard. If other W3C members are willing to (slightly) reinvent the wheel, Microsoft's approach could get Chrome and Internet Explorer users talking -- no, really talking.

Filed under:

Microsoft no fan of existing WebRTC standard, proposes its own to get Skype onboard originally appeared on Engadget on Mon, 06 Aug 2012 15:46:00 EDT. Please see our terms for use of feeds.

Permalink SlashGear  |  sourceInteroperability @ Microsoft, W3C  | Email this | Comments

WiFi Direct headed for a revamp: simpler integration, better support

WiFi Direct headed for a revamp: simpler integration, better support

We love WiFi Direct, we do, but there's no denying the standard has failed to take the world by storm. The WiFi Alliance is going back to the drawing board and looking to streamline its system of connecting devices. A new Wi-Fi Direct Services task group was formed last month, charged with building new tools for helping apps and devices work together. The plan is to have what amounts to a complete revamp of the WiFi Direct standard within 12 to 18 months. One of the keys will be exposing the feature more directly to end users. Often it hides in the background, but the alliance is working on a way for apps to advertise their capabilities to each other and consumers. Developers have also struggled with poorly defined hooks that often lead to incompatible products. Will 2013 finally be the year that WiFi Direct takes off? Who can say. Considering the break-neck pace our technological world moves at, something better may have come along by the time the WiFi Alliance gets its act together.

Filed under:

WiFi Direct headed for a revamp: simpler integration, better support originally appeared on Engadget on Fri, 13 Jul 2012 02:16:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourcePCWorld  | Email this | Comments